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Ray Porreca
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Review: Draugen

  Watch Video Graavik looks like a postcard. A small village nestled alongside a larger-than-life fjord, the town's pastoral architecture and scenic landscape combine to create an impossibly beautiful place. Anyone would be lucky to wind u...   read
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  Watch Video I can hear the earth speak. It cries out with a low rumble, begging for blood to anyone who knows how to listen. I have seen Death. Or at least one of its faces. I have naively pushed back against its advances like only a hum...   read
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Review: Outward

During my first ten hours in Outward, I was mauled by wolves three different times, kidnapped by bandits twice, and left shanghaied on a magic-infused mountain by a mysterious stranger. I fought subterranean monsters and laid...   read
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  Watch Video Someday You'll Return hinges on every parent's worst fear: a missing child. It's a primal, feel-it-deep-in-your-bones kind of terror that serves as a compelling hook for a psychological horror game. Daniel, Someday You'll Ret...   read

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  Watch Video Most people are quick to tell you how much their job sucks. Maybe it's because of some issues with their superiors. Or a deluge of annoying small talk grinds their gears. There's no shortage of potential complaints: a terribl...   read

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  Watch Video The first three chapters of A Plague Tale: Innocence paint a harrowing picture. Its vision of a 14th-century France is full of violence and death.  The Hundred Years' War and the Inquisition's looming shadow stand poised...   read
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  Watch Video Warsaw has the benefit of hindsight. The upcoming role-playing game throws players into the chaos of life within the Nazi-occupied city during World War II. Scheduled to release later this year - 75 years after the tragic events that inspire its story - Warsaw's hand-painted visuals and harrowing reveal trailer showcase a game that's acutely aware of war's human cost.   read
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  Watch Video Ape Out, a Devolver Digital joint that puts players in the skull-crushing hands of a big ol' gorilla, will release on February 28 instead of next week. It's coming to PC and Switch.  Look, I could sit here and smash my f...   read

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The recent Resident Evil 2 remake is Good. It's scary and sometimes silly, an all-around engaging (and replayable!) reimagining of a classic game. Resident Evil 2's modern incarnation is a survival horror high water mark. It'...   read
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  Watch Video In the latest edition of the games industry's collective campaign to release every game ever made on the Nintendo Switch, developer Kitfox Games announced that The Shrouded Isle is headed to the console later this month. That's great news for Switch owners and even better news for any Switch owner interested in cults but scared of committing to joining one.   read

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Fourteen days is a long time, especially when you're inundated with deals, discounts, and bargains. And for game-hungry consumers, Steam's annual Winter Sale seems to stretch on forever. From the week before Christmas to the ...   read

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I'll never love a game more than Suikoden II, and I'm okay with that. It's twenty years old now—a wisened, elder statesman of the console role-playing cannon. But even two decades after its initial release, Suikoden II still feels fresh, rewarding, and somehow larger than life. For a video game that takes around 30 hours to complete, that's no small task.   read
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Here's a funny thing about covering games: you either play a lot of them or you don't play enough of them and either way, everything blurs together. Every week, dozens -- if not hundreds -- of new games come out. Most of them...   read

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To play Dark Souls is to seek victory in a land defined by failure. Lordran, the game's fictional kingdom, is dying. The once-great gods have abandoned their bastions, fleeing a world in desperate need of a savior. Every crum...   read
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  Watch Video Holes get a bad rap. Their existence signifies an absence; the appearance of a hole means something can never be whole. Losing a loved one leaves a hole in our heart. Perceived gaps in storytelling are called "plot holes". Pl...   read
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  Watch Video On paper, espionage and turn-based strategy games sound like uneasy allies. They represent two sides of a tactical coin. Counterintelligence operations and cover-based shootouts seem like discrete skillsets, agents of differe...   read

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It’s impossible for me to think of the summer months without my mind wandering towards the cover of These Days are Just Packed. It’s my favorite of the Calvin and Hobbes collections, a series that holds the distin...   read

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  Watch Video PUBG's third -- and smallest -- map, Sanhok, finally went live last week after months of active development and playtesting. Matches on Sanhok are faster, with less ground to cover and a surplus of weapons to loot, the i...   read

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[It's Go Skateboarding Day! And to celebrate, we're publishing this story about Tony Hawk's Underground. It was originally meant to run on the game's thirteenth birthday, but somehow got lost in our CMS. Two years later, here...   read
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"We weren't really satisfied with Hard West's depth; it always felt rushed. So this time around, we were constantly afraid of making a game that felt too shallow. Sometimes, I think we overdid it." Kacper Szymczak finishes hi...   read
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  Watch Video Avalanche Studios' Just Cause games are chaos incarnate. The open-world action series packs more explosions and high-speed stunts in a single hour than most titles manage during their entire runtime. Rico Rodriguez always fel...   read
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A few minutes before I played my first match of Gearbox Software's Project 1v1, I was informed that Randy Pitchford refers to the game as "gladiatorial." Pitchford's ability to describe his studio's games with over-complicate...   read
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After a hands-on demo with 10 Chambers Collective's GTFO, I'm not sure how anyone could expect to complete a level on their first try. The four-player cooperative shooter is punishing; its twisted, deformed enemies charge at ...   read
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We've all killed a lot of zombies. They're video game fodder. Entry-level enemies. Shambling corpses with no discernible traits other than an unfortunate pallor and a penchant for human flesh. Zombies suck. Licensed games als...   read
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Things aren't going well in The Surge 2's dystopian landscape. Jericho City is a far cry from the dimly-lit industrial buildings that dominated so much of The Surge's runtime, but it's hardly a happy place. A mysterious storm...   read
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It's fitting Rage 2's vision of post-apocalyptic life revolves around graffiti and brightly-haired punks who look as though they follow a strict "here for a good time, not for a long time" lifestyle. Everything about it ...   read
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It's easy to assume the heart of the Metro series lies in the tunnels that snake below Russia's irradiated surface. They're the capillaries through which both Metro 2033 and Last Light's story unfolded, claustrophobic ve...   read
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I like to jot down a few notes before I write about a game. It helps me get my mind in the right place. After spending some hands-on time with Killer Queen Black, I immediately took out my notebook and started writing.  ...   read
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  Watch Video E3 is over, and Dtoid's staff is scrambling to pack up and get the hell out of Los Angeles. We had a great time at the show -- despite the fact we had to work for like a week straight. Our hands-on coverage will continue to r...   read

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  Watch Video During Sony's E3 press conference, Remedy debuted its newest project, Control. The reveal had plenty of mind-bending moments, some gunplay, and a futuristic vibe that made it pop.  According to a press release, Control ...   read
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About Ray Porrecaone of us since 3:42 PM on 03.17.2015

Kane & Lynch 2 forever.
 
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