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LONG BLOG

I Suck at Games: The Fighting Disease

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Hi, I�m Blindfire, and I am a fight-a-holic. I love fighting games, probably more than most rational men should. I only wish that they loved me back.

For me, it all started with Mortal Kombat III. MK3 was my first introduction to the concept of a fighting game, and it was one of the coolest things I�d ever seen. Punching, kicking, freezing people solid, crazy grappling-hook-spike-rope-things, fatalities. It was intoxicating to watch, and devastating for me to play. I think in an entire day I could manage one or two wins out of sheer luck. It would be a long time before I touched another fighting game. I�ve played a few over the years. I�ve dabbled in Tekken, I�ve tried out Soul Calibur, but nothing to this day can compare to what Dead or Alive 4 did to me.

Dead or Alive 4 was my own personal Armageddon. For awhile there, I was certain that this terrible, terrible thing might have been crafted in magical foundries before time was time, specifically for the purpose of punishing me for some terrible thing I might do in the future; some unholy realm of madness I must be responsible for creating that will someday consume the universe as we know it.

It took a week before I could stand to play long enough to reach my first contact with Alpha. I still remember the first time I met that soulless monster. It is permanently etched into my being because within four seconds, sixty percent of my health bar had been depleted. It was as if time stopped for just a moment, so that I could truly savor the moment which would forever demoralize me, the moment that came as such a terrible shock; all my success up to that moment was for naught. I had been judged, and I was not worthy.


Pictured: Doom Incarnate

I knew that somewhere inside me there was the capability to learn this game. It would just take time, time and dedication. For more than a month I don�t think I touched another game. I was consumed by the single-minded desire to not suck at this game. My mouse clicks have led whole armies to victory in the daunting face of assured defeat. My dexterity has sent many a terrorist to their untimely death. My perception has allowed me to be three steps ahead of my opponent at all times. I could defeat this game.

It was somewhere around this point that I no longer desired to play the game for fun. I struggled through defeat after defeat, a man completely possessed by a maddening need to get better, if only to prove that I could do it. I had gone beyond yelling obscenities at my TV screen. I may have gone beyond the ability to form sentences and think rationally. I sat, rigid, hands contorted into some strange controller-like shape, going through motions of moves when my 360 was too hot to use. My brain had become an archive of self-defined movements that could lead fluidly into one another. I knew that this had come a long way from a passing interest in a game. I had twisted it into a terrible obsession, one so deep and dark that it might very well scar me forever. I lusted for success like never before in a video game.

Finally, that moment came. I destroyed Alpha once. Twice. Three times. Four times. I lost count. My mastery was complete. �With one character. I sat down and stared at the character select screen. I could already feel the sense of impending doom as I selected the next character that looked like fun and set to work.

And so the process began anew, and my destruction was complete.

From that point on I have been in love with fighting games.

Today, my poison is Street Fighter IV. Having never played a Street Fighter game before (I know, I know, sacrilege, blasphemy, all that), I was in for a rude awakening to just how punishing a fighting game could be. I had no idea what I was in for as I looked at the character select screen and, for no particular reason at all, picked Guile. Nothing about Guile was easy. Even now, after a lot of experience and a brand new fightstick, nothing about Guile is easy. The odds always appear to be stacked against him, just like me. We are quite the match.

I am still terrible, and fighting games still hate me, but I think that I�ve learned to make peace with that.
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About Blindfireone of us since 7:06 AM on 06.09.2009

Howdy, I go by Blindfire. Welcome to my blog on Destructoid.

I was a late bloomer when it comes to videogames. Growing up, my family has never been especially affluent, and we pretty much just didn't have the cash to throw down on Nintendo or Sega.

I didn't really play a lot of games outside of the occasional visits to family friends in Phoenix, where I got acquainted with classics like Sonic, Donkey Kong, and Mortal Kombat. I was awful at them but I didn't care, I knew then and there that I'd fallen in love with videogames. The next time I'd get to play videogames would be on a PC, home-built basically from scratch by my uncle and my mother. It was a piece of crap that housed everything I could cram onto it, from Doom to WarCraft II. It underwent several hardware mods as time went on, but eventually we moved on to pre-built equipment and haven't looked back since. Some of my fondest memories, though, are of starting up DOS and typing in the command string to start up Rise of the Triad. I still have a huge soft spot for RTS games, as WarCraft II was the first game I really understood all the mechanics of.

The PlayStation was my first console. It was a pastime for me more than anything, really. A handful of decent games that I played occasionally when I wasn't doing something else. It wasn't until Metal Gear Solid that I really started to grasp gaming as a kind of physical concept. Metal Gear Solid made gaming a tangible thing for me, and I still have a powerful love for that series to this day.

I didn't become a real gamer until around 2004. That year, my gaming collection grew exponentially for the PS2, and for my newly-acquired Xbox. I made so many discoveries about games and gaming that year that I literally can't quantify it; it was an epiphany that has led me to expanding my horizons and seeking every new game experience I can find.

These days I try to keep an open mind about games, and let anything surprise me.