HEADS UP - this is a rant.
Now as an exercise of impermanence, it is clear nothing lasts forever. But I think the expectation and precedent with interactive software has be fowled by tethers of control. Video games just don't work at launch anymore, is that really how it is? That's unacceptable and not required. Inflated development costs and expensive servers are not the problem of consumers and getting people to agree to terms and conditions of use - before they can even get a look at what they are buying is almost theft, because money has be transacted without the exchange of goods and the services you are hoping to get - that you have basically taken a gamble on apparently - is delayed. So why sign all these contracts and terms that say, "This game is a service and may be terminated without notice. --- Here is a bunch of legal mumbo jumbo that basically says you can't do anything about it if we choose to abandon this project."
When you try to play an online game, it doesn't work or you have to wait hours for it to download and setup and patch, then you play for awhile but your saves are server side and get lost the next time you log in, it's unstable. Then after some time all the harsh reviews and word of mouth has gone around that the game is toxic shit and its terminated -
You get nothing, good day sir. Like you stole from - them.
LOOK WHO CAME: