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In this weeks Vlog I show crops, what makes them tick and how to unlock secrets based on where you plant them. Very satisfied with all of the functions I added to the crops and it all works as intended!


This weeks update is not as glamorous as the previous ones... Its just a conversation tree - but a DAMN complex one at that! Through the conversation-tree all NPC functions are controlled. Conversations changes based on your class and things you've done!


One of many events on Sunset Moon. This event originates from Scandinavian Culture and I thought it would be neat to have it in the game. My grandfather Rune and his brother Kurt gathered their children and grandchildren to compete in 5 silly challenges.


We got a chance to interview the very creative minds over at Bonte Avond - The indie devs behind Once Upon a Jester, Everybody Wham Wham and soon to be released; Bonnie Bear! Super cool ppl and soooo interesting to talk to indie devs!


This week I show you how I made an ancient alphabet that will appear in my game, by using my 2 year old child's mind.


This weeks Vlog I show of an early design of the Like-System which will playa major part of the game. Unlike other Sim games, you will gradually unlock SiqeQuests and "Heart To Heart" momenets with every NPC. Each NPC has its own "Like-Path".


Love hotel - Might turn into a Chat hotel before release. Cozy place to drink coffee and read a book! In the main story you need to come here for other reasons, but that's a story for another day!


Paddys pub in Sunset Moon. Will try to make these vlogs once in a while to give some interesting "behind the scenes" footage from my game!


Finally ready to show my next gig! A mini open world - small in size but packed with stories, details, things to do. Dating, farming, murder mystery, sidequests, drama. Imagine HarvestMoon / Stardew Valley but a bit more adult.


My game KnifeBoy is getting Rebooted for the Nintendo Switch. KnifeBoy was first shown on kinda funny game showcase many moons ago and have been stuck in a publishers hands for some time, until now! So damn proud of this game, hope ya'll check it out! :D


Red Colony 3 - The Final Chapter in my 2D Ecchi Horror Survival saga!


Hi all! Here is my next project called Red Colony. Its a 2D Ecchi Horror game with a wicked story and spooky atmosphere! Please check it out! :D I'm also making a daily Podcast on Twitter where I talk about the good and the bad about being a indie dev


What I learned from KnifeBoy

Hi all!My game KnifeBoy is out on Steam and soon it will be ported to console... What a ride it has been! I would like to share some of my thought creating a Game from scratch with no previous experience and hopefully it can help ...


I made a wicked trailer for TGS 2019. Anyone going this year? Unfortunately KnifeBoy won't be there (Due to adult content and last minute application) I will be there during business days 12th, 13th. Might stay all weekend :D Come and say hi!


Kim picking up a SideQuest from Kim. Doing some final game testing before uploading to Steam and sending out review keys :D *This is not ingame footage... Well... The stuff inside the screen is ingame... The woman sitting in front of the screen is not


KnifeBoy Launch Trailer! My Game is Finally done and is set for October 25th on Steam! Please watch my Launch Trailer and leave a Like ^^


KnifeBoy - Becoming a Developer!

The year was 2015, Febuary. I put my Vita down on my lap and stared at Guacamelees End Credits... What an Amazing game... It took me this long to discover the beauty of MetroidVania games?At this point, Guacamelee had a couple of years...


Finnaly I've managed to put togheter a Trailer and a Demo! Please check out my trailer or try the demo! I'm happy to answer any questions and all feedback is welcome! DEMO: https://hereder.itch.io/knifeboy-demo


One of my levels "Castle Maniac" What do you guys think? I'm gonna write a Blog, Relase a Demo and maybe a Kickstarter soon, hope you guys try my game!


Sat last night and made a cool Wallpaper Image for phones :) #KnifeBoy


This picture didnt work :S Glotch Testing Enemies. Satan did not pass :(


Demo is almost ready... A year later >.< 1.5 years ago my friend was supposed to help me with this game but he got a fulltime job and was "forced" to learn programming myself. I'm happy this happen since programming skills are very useful. :) #firstsketc


Made a new Loading screen :)


Fixed Elevators and Falling Blocks... Soooon ready to expand the game for real! I just want to make sure that some of the essential scripts are working before I start expanding! :)


Shoot-Off... Or whatever Cowboys do... Except this ain't no cowboys... Its Satan and Knifeboy!


About runestormone of us since 10:29 PM on 09.14.2016

Swedish Indie developer living in Tokyo.
Currently working on a Farm/Dating Sim game called Sunset Moon.

For weekly updates follow my on Destructoid or Twitter @RuneShiStorm

I'm also hosting a weekly podcast where we interview people from the industry, big and small. Reach out if you want to be on the show! We love talking to indie devs in particular and encourage each other along the way!

PodCast House of Games on Spotify:

Red Colony
Where is my daughter?!

Besides games I enjoy outdoor activities, workout and travel!
I've been living in the U.S, Australia, England and now I'm settled, more or less, in Japan with my wife and kid! ^^