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Joseph Leray
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Dust 514 photo

CCP 'confident' about Dust 514's five-year future

Late last year, erstwhile EVE Online executive producer Jon Lander proclaimed -- perhaps emboldened by his own game's impending ten-year anniversary -- that CCP had "a five-year roadmap" for the recently-released free-to-play PlayStation 3 ...

 
 
World of Darkness photo

Night moves: No day cycle in World of Darkness, says CCP

News about World of Darkness has been predictably scarce: the CCP-developed MMO, based on White Wolf's Vampire: the Masquerade license, is still in early development, with no release date in sight. When I sit down to interview sen...

 
 
 
EVR photo

How CCP made a virtual reality spaceship dogfighting sim

EVR opens with a pilot in the cockpit of a small ship, docked in a cramped launching tube. After a short countdown, the ship is fired out like a bottle rocket, the compact hangar giving way to the sheer expanse of space, littered with fragm...

 
 
EVE Fanfest 2013 photo

Hands-on with CCP's virtual-reality dogfighter EVR

Want to make 1500 EVE Online fans totally flip out? Corral them into an auditorium for an EVE keynote during Fanfest 2013, announce that a small internal team has developed a playable virtual-reality dogfighting game for the Oculu...

 
 
Space hyenas! photo

Overview trailer for Mars: War Logs is exactly that

Spiders released an appropriately titled "overview trailer" for its upcoming sci-fi action-RPG, Mars: War Logs, which is also appropriately titled: there’s a war, it takes place on Mars, and you’ll be shooting, electrifying, do...

 
 
Splinter Cell torture photo

Ubisoft was right to nix Splinter Cell: Blacklist torture

This week, a Splinter Cell: Blacklist producer confirmed that the game’s controversial torture scene, used as part of Ubisoft’s E3 presentation last year, has been removed from the game. “Definitely we are not going to see...

 
 
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Review: Borderlands 2 'Sir Hammerlock's Big Game Hunt'

[Disclosure: Anthony Burch, the writer of Borderlands 2, was previously employed at Destructoid. As always, no relationships, personal or professional, were factored into the review.] It’s a good thing that Borderlands 2 doesn&rs...

 
 
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Review: Borderlands 2 'Mr. Torgue's Campaign of Carnage'

[Disclosure: Anthony Burch, the writer of Borderlands 2, was previously employed at Destructoid. As always, no relationships, personal or professional, were factored into the review.] The best downloadable content, in my experience, se...

 
 
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Review: Pid

All mystery stories necessarily deal in misinformation, and Pid, the new puzzle-platformer from Swedish firm Might & Delight, is no different. It keeps its secrets well-hidden. There’s the climactic plot twist that I should have s...

 
 
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Review: Borderlands 2 'Captain Scarlett' DLC

[Disclosure: Anthony Burch, the writer of Borderlands 2, was previously employed at Destructoid. As always, no relationships, personal or professional, were factored into the review.] Borderlands has often been described, perhaps ...

 
 
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Nordic New Wave: Technology and the new social game

With support from our partner, Intel, we're exploring how technology is evolving and improving the gaming experience. The company's goal is to develop tools that, in the right hands, allow us to play new and exciting games. As high-speed in...

 
 
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Review: FIFA Street

The somewhat mythologized sub-genre called street soccer -- as presented by FIFA Street -- is hedonistic and excessive, with a strong tilt toward showboating and theatrics. It’s puzzling, then, that EA Sports decided to use Lionel Mes...

 
 
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Review: Gears of War 3: RAAM's Shadow

"RAAM's Shadow"'s greatest strength is its premise. A prequel set in the hours following Emergence Day, the first piece of campaign DLC for Gears of War 3 hints at what Ilima City looked like before it was destroyed, both by the Locust and ...

 
 
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Preview: Gears of War 3: RAAM's Shadow

There’s a scene in the second chapter of Gears of War 3 in which Cole Train has a flashback to his time as a professional thrashball player before becoming a COG soldier. When I saw it the first time, I noticed that it would've been m...

 
 
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Capcom confirms: Darkstalkers coming to PSN this month

Another day, another game outed by the ESRB and later confirmed by publishers. This time, it's Capcom community manager Brett Elston confirming that Darkstalkers: The Night Warriors is headed to the PlayStation Network, with a provisional r...

 
 
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Capsized goes free for iPad in the new year

Over two years since it was announced -- and several months since it became available on Steam -- Alientrap's 2D shooter Capsized is coming soon to the AppStore, PlayStation Network, and Xbox Live Arcade. First things first: Capsized w...

 
 
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Review: FIFA 12

My first impression of FIFA 12 was not good.Players moved like they were covered in molasses, my passes were inaccurate and under-hit, and apoplectic flailing had seemingly replaced tackling in my center-backs’ collective skillset. I ...

 
 
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Review: Dragon Age II: Mark of the Assassin

To play the first, oh, ten minutes of Dragon Age II: Mark of the Assassin is to gaze into the abyss, to confront everything weird about videogames and the culture that surrounds them. The scene: protagonist Hawke is enlisted to help an exil...

 
 
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Limbo dev: new game takes 3 years, our engine is FUBAR

In a recent interview with Edge, Playdead game director Arnt Jensen explained that the Danish dev's next game will take three-and-a-half years to make. "A good game takes time," says Playdead CEO Dino Patti. Game director Arnt Jensen descri...

 
 
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Feast your eyes: indie platformer Vessel gets trailer

A few days ago, Strange Loop Games cut a sharp new trailer for their recently-announced puzzle-platformer, Vessel.  A few notes on the visuals: I love the lighting, the water effects, and the zoomed-out perspective, especially when it...

 
 
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Rad roguelike: Cardinal Quest is cheap and awesome

A few years ago, one of my best friends bought Baroque, an Atlus-published roguelike, after I turned him onto Persona 3. It didn't go well: lured by the Atlus name and the misconception that Baroque was another RPG, he wasn't ready for...

 
 
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Impressions: a promising Owlboy demo teases

The Owlboy demo makes a good first impression -- after D-Pad Studio's logo flashes, players are treated to a sweeping, pixelated vista as Otus looks on. Pastoral music plays and, though the demo begins in medias res, the menu screen tells p...

 
 
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The Owlboy demo is both available and good

A demo for Owlboy, the much talked-about 2D platformer from Norwegian indies D-Pad Studio, is now available for PC -- a good sign for a game beset my development trouble, despite winning a visual design award at the 2010 Independent Ga...

 
 
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Wonderputt is the best way to spend your next 15 minutes

What you're looking at, right there above this text, is a 620px-wide swath of Wonderputt, the best 15-minute putt-putt game I've ever played. Granted, I'm not exactly a golf aficionado, but Wonderputt -- designed by Damp Gnat and publi...

 
 


About Joseph Lerayone of us since 10:08 PM on 10.01.2006

Joseph Leray is a long-time features contributor, reviewer, and (self-styled) editor-at-large for Destructoid. He lives in Nashville with a menagerie of pets and a Final Fantasy IX obsession.
Xbox LIVE:jOrcist
Steam ID:jOrcist


 

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