We’re talking Conan vs. FFXV this week! As well as FIFA hackers on trial and the Game Awards new approach to substance over style. For the Lightning Round we’re honoring the playground swing and the discrepancy on ...
This week, we discuss Brie Code’s “Video Games are Boring” article, what games have taught us about actually surviving the end of the world, and the timeless art of a good game demo. For the Lightning Round there&rsq...
3D Character Artist, Marian Huber, is with us for our Halloween Extravaganza 2016. We talk Bethesda’s new review code policy as well as the SAG-AFTRA strike. To ring in the holiday Marian runs us through a tabletop encounter and...
It’s a Core Panel episode this week! We get comfy and go over the big Nintendo Switch news, Rockstar’s unconventional marketing habits (and of course RDR2!) , as well as the lasting power of the legendary mouse and k...
We’re joined this week by Nichole (aka SpringbokASMR) to talk about our favorite games and what makes them replayable (or not), whether it’s possible to quantify the traits that make a bad game, and Elon Musk&rsquo...
Dave Oshry (CEO @ New Blood Interactive) joins us from sunny California this week to go over the way VR will change social media, Squanchtendo’s first title, and robots replacing the US workforce. For the Lightning Round we go o...
Evan Nikolich (Designer @ Bungie) and Samir Patel (Producer @ Bungie) join us this week to discuss working on games that flopped, Nintendo showing no mercy to fan games, and working on a game in a genre you hate. For the Lightning Rou...
The illustrious Liam Esler joins us this week to pimp a little GX Australia and help us go over the importance of learning as a skill. We also cover the relationship between gaming, simulators and the U.S. Army, and the supposed dumbi...
It’s a Core Panel episode this week and we’re toasting to the life of Kenny Baker. We’re also talking about why games hook us the way they do. We also make mention of the gap between players and makers, as well as pl...
Our old buddies Nate Hitchcock (Developer @ Soulbound Studios) and Samir Patel (Associate Producer @ Bungie) hop on this weeks episode for a nice nostalgic romp. We go over the necessity of Day One patches, why indies don’t like...
Ryan Winzen (StarCraft Universe dev) is with us this week to help sort out when too much choice in a game can be a bad thing, what happens when your mom moderates your Twitch channel and the simple truth that a game exists t...
Pokémon Go has been out for nearly three weeks now and so far we’ve seen all sorts of awesome stuff come out of it. We even talked about the game a ton in our previous episode. People are out in droves. Playing, socializi...
Blaine Biehle (PyroInsane on Twitch) joins us this week to go over as much Pokemon Go news as we possibly can, we’ll analyze the argument for more moms in video games and Apple making a decision to pass on a mobile game about fe...
EdE Monster (partnered Twitch Streamer) joins us this week to help us shed some light on the past week’s best bits in gaming/tech/pop culture news! We open the flood gates on the anticipated decline of video game Kickstarters, p...
Nina Freeman (Cibele, Tacoma) joins us this week to go over how Brexit affects game development across the pond, the backlash about coding boot camps and Valve being in a smidgen of legal trouble. For the Lightning Round the pane...
Boss Key head honcho, Cliff Bleszinski, joins us for Episode 101! We pour a few drinks and we wax poetic about Elite:Dangerous‘ killer AI, how the latest Game of Thrones episode relates to game development and reminisce abo...
The notorious James Id returns for our 90th episode. He gives us a brief glimpse at his new project with Ed McMillen, the recently announced The Legend of Bum-bo! From there, we talk about the TAY disaster on Twitter, Ryan Green&rsquo...
It’s an intimate Core Panel episode this week! We take a look at the Steam Refunds and whether or not you should even ask for one if you bought, played and enjoyed a game. We also mull over Tim Cook’s response to th...
Rob Auten, professional game writer and consultant (Battlefield: Hardline, The Vanishing of Ethan Carter, Gears of War: Judgement), joins us for a whimsical jaunt right to the heart of the FBI’s new anti-radicalism game, Peter...
Web columnist and game dev Brian White (TAY, Current Digital) joins us this week to go over his latest piece about playing HALO for the first time. He helps us out as we dissect blanket positivity in gaming criticism and we t...
Our buddy Alex Baard (Due Process project lead) returns to join in the conversation about Impostor Syndrome, a mobile app thats supposed to help ADHD sufferers, and the Steam curators ‘The Cut-Content Police.’ We’re in fine form ...
Davis Standley, Respawn Game Designer joins us from sunny California. We come to terms with our college days by investigating the Minecraft Education Edition, sharing our best rage quit stories and eye-balling the blurring line between movi...
Kevin Katona, game designer at Wargaming.net joins us this week to ponder ESPN finally committing to eSports, earning class credit for playing video games (in Norway), and software pirates getting sad about PC games getting too tough to cra...
Alexandra Lucas joins us in the studio to tell us about her new job as a game writer for Plarium games which will require a relocation to Ukraine! She helps us make sense of Hasbro’s reasoning for leaving Rey out of The Force Awakens ...
It’s the end of 2015! We get the core panel together, discuss #NewYearsResolutionsIn5Words, pour some champers and rattle off our favorite games of the year. We follow it up with an examination of the Valve DoS attack over Ch...
About Chris Morrisone of us since 2:37 AM on 02.28.2007
We’re talking Conan vs. FFXV this week! As well as FIFA hackers on trial and the Game Awards new approach to substance over style. For the Lightning Round we’re honoring the playground swing and the discrepancy on ...