It's been a week since the SF6 beta and I miss maining Kimberly already. Dramatic re-enactment of me and my neighbors on that weekend:
Nice to see SEGA embrace the speedrun community through Super Monkey Ball and Sonic Frontiers. They even gave a name to that homing attack "glitch".
As someone in the comments said, Sakurai enjoys the high-risk high-reward concept so much, he based his work around it! That sounds like a struggle, but if it works for him, then oh well.
My girl Jam's in River City Girls 2? WOW!!
Never heard of this marketing stunt, but I'd try a can!
I have made such good use of my time on my day off...