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I thought it'd be as simple as moving to unity was but, ho' boy is unreal not. I have instead decided to work on a 2D rpg(?). I've not done one, and boy howdy is the workload so front heavy. Once systems are done, it should be a breeze to add stuff tho.



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About Dinosirone of us since 2:12 PM on 06.23.2015

Hi I'm Matt, I made Aftermath Y2K and Roost.
Anyways you can follow me on the Twitters https://twitter.com/megadinosir.
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