Say what you will about the franchise and the direction it has taken over the years. There is no denying that it much like PT has shaped a lot of games over the past decade.
Five Nights at Freddy’s 2: Main theme
I would like to believe that Jim Sterling is indirectly responsible for the creation of the massively successful franchise that is Five Nights at Freddy’s. Perhaps if a few of those other devs rolled with it like Scott did they might also have made it big [/j]. That aside I wouldn’t call myself anything more than a casual fan. I more so enjoyed the people making lets plays, though for a simple game it did have a decent amount of lore to tell. Perhaps too much as things became more convoluted. Even Game Theory seems to have been thrown for a loop multiple times.
That said it doesn’t make the game any less influential. Five Nights at Freddy’s as far as I have been able to see is the first “Survive the night” horror game. This spawned a whole host of games looking to imitate the success of the Freddy franchise by copying just about everything the game did. They did alright albeit briefly as we can see who the clear winner is all these years later.
Five Nights at Freddy’s succeeded in part because of YouTube, but also because it knew what it wanted to be. In a time where bigger companies were ringing the death knell for horror games Five Nights at Freddy’s filled the space left behind by big publishers. It created a decent game with creepy atmosphere and intrigue, keeping to those themes and leading rather than following. In the end it all paid off. It may not be my cup of tea but I do recognize that for a generation of younger kids this was their Resident Evil, because Resident Evil at the time was too busy trying to emulate Call of Duty to be a horror game.