Hello, and welcome to my annual 31 Days series where I post one spooky or otherwise theme fitting song per day. I’ll usually talk about my own experiences or thoughts with the game or song in question. I also drop some free codes occasionally for anyone to grab. That said today’s pick is:
RE2: Save Room theme
Resident Evil 2 does a lot of things right when it comes to horror games. One of the big things it does right when you consider the mountain of trash horror games we have today is jump scares. Two great examples of this are:
T-00 or trench coat: T-00 hinders the player’s progress at scripted points in the game. Killing T-00 awards you with upgrades for your guns but it’s optional until the last encounter. His encounters are sudden and prominent; even I still get shook from time to time.
‘L’ Corridor in the police station: In short you can find a fuse to put in the fuse box that will lower the shutters on the windows in this corridor which will prevent 6 zombies from entering that space. If you skipped that then the windows will shatter and 6 zombies will enter that space. In scenario B the same thing can happen but with an added twist. If the shutters were closed the fuse will blow letting in 3 zombies. The first time I ran through that I did not lower the shutters and those 6 zombies got me real good.
Both of these great because they’re purposeful and add to the atmosphere of the game. Contextually these events make sense and they are not overplayed. They also allow the player some freedom to handle the situation as they see fit. Most other horror games today simply throw jump scares in to get cheap scares out of the player. They are either no consequence cut scenes or fail states which aren’t inherently bad but when that’s all you have and all you do it ruins the experience. Instead of being a fearful event it turns into one of annoyance, like that one family member or friend who keeps trying to startle you. It isn’t fun anymore; it’s just annoying.
With that I conclude day 1, thank you for reading.