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Making our own Action-platformer game


Remember when over-the-top violence was awesome? (protip: the 80's)

Well, here at Master U.O.M.U games we still live in that time, and we're making a violent action platformer just to prove our point, and pay homage to our beloved retro gaming franchises.

The pitch: "2D Action Platformer, 16/32 bits. Cheins, a sturdy renegade firefighter, is trying to single-handedly fix all the world's apocalypses through brute force, with the help of his axe and his rad dog, Blaster."

We've been working for about a year and a half, but we reached the point were we can't go on without support for other people, and not only by funding or donations, but by sharing as well! So if any of you who read this post like how the game looks, we'd really appreciate if you could spare a minute and share our game in your social stuff! :)

We're currently working on a beta test demo to show the mess we've been working on, in the meantime here's a couple short gameplay clips:


Thanks for watching! We are starting on Itch.io , and you can check out our social things on Twitter, Facebook and Tumblr.


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About Felipe Choqueone of us since 6:39 PM on 11.07.2009

Working on LVL99: AxeRage. It is an homage to our team's golden gaming age, from 80's to 90's.

The beta demo is out! Try it if you like this kind of stuff!
Titles like Megaman X, Castlevania, Street fighter, and Super Metroid, are the inspirations that drive us to create this game. It includes a B-Movie feeling as well, because we just love that stuff! Gore, fantasy sci-fi, robots, aliens, and apocalyptic scenarios blend in perfectly with our vision for an action packed adventure, so in the end LVL99 AxeRage is a reflection of all the badass brutal stuff we enjoy, and we hope you can enjoy it as well!

Demo should be available around September 2017! If you like the style, consider following or supporting us!

Our Patreon campaign!