things just slip through the cracks. But don't worry! The Gazetta
Gazette has got your back! Whether you only raft down the streams of
main or have terrible case of the niche itch, hopefully the Gazetta
Gazette will have a little something for everyone! Purchase your copy
today for the low, low price of $0.00 and see if the Gazetta Gazette is
If nothing else, it makes a fine back scratcher, if you catch my drift.
If you missed the last issue, here's the skinny: Despite the numerous awesome people already writing here at
Destructoid, the sad truth is that everyone can't always cover everything. There's just so
much! It's a miracle some of the writers we have are able to review as much as they do,
quite frankly, because I know I couldn't go at that pace. After the first time I did
this, I was ready for a vacation, and not only have I made almost no progress in LBX since I posted the first one, I'm still
just getting to still not done with at the last floor of Persona Q's second dungeon, and that's basically all I've been playing!
But anyway, regardless of this and that, the point is that some bits of information, like the nifty little rhyme describes, sometimes just slip through the cracks of the interwebs, or maybe no one just wants to post about it. Who knows? Whatever it is, because this is such a cool community, I'd still like to share the news and let people discuss some of the goings on that don't get to be covered on the front page or by other bloggers. We do have the News tag here, so that... does mean it's mean to be used, right?
If that still doesn't make sense, basically, here's the deal: While the site does offer insight and coverage of many games, many go by with only a passing mention, if they get that at all. That's where The Gazetta Gazette comes in!
In this gigantamundo blog post, I'll just be doing an infodump of stuff that's happened in the gaming world that might not have been reported on the site. If I cover anything that hasn't been covered on the front page, ideally it's because it's not that recent or wasn't fully covered when it was covered here, but you never know. I guess what I'm saying is I'm not trying to steal thunder, but accidents happen? Anyway, moving on!
Yes, boys and girls, with out catchy tunes and disclaimers out of the way, we can get on with it! It's time for yet another issue of The Gazetta Gazette, terrible name and all. "Zetta!" You might be thinking. "You only just did one of these, what, a month or so ago? Surely there hasn't been that much news that the site hasn't already extensively covered, has there?"
be honest... I dunno! The jerkwad who wrote the first volume of the
Gazetta was wordy as all else, so I can't be bothered to go through the
it and compare notes to see if we've got more or less this month.
Seriously, that guy needs to get his stuff together!
In any case, this month, the news I'm bringing is going to be a little more balanced, if you know what I mean. While our last issue was a little top heavy, if you know what I mean, this week we're going to try to even things out and really give everyone something to enjoy. I'm also going to try to organize things a little differently for the ease of potential readers, and while that means a lot more work for me, hopefully it will make dealing with the different topics I'll be covering a little easier, even if it might be forgoing the silly photoshops from last time.
Also, since I'm actually organizing things this time, if stuff from the last issue has a little repeat here, don't worry! There's still a ton of new stuff that it'll even out.
Basically, it's a work in progress, guys! Now here we go!
Greetings, and welcome to the first NEWS FROM JAPAN section of The Gazetta Gazette! Here, we'll briefly talk about some of the gaming news that's come up in Japan since the last issue of the Gazette, while more in-depth information for both Eastern and Western games we already know about will come later on.
Announced a few months back, Mobile Suit Gundam: Extreme VS Force is the newest exciting video game in the Gundam VS series based on the hit anime franchise.This two-on-two action game will be coming out in Japan exclusively on PS Vita this December 23, featuring Gundam mechs and heroes from even as recently as Gundam AGE and Gundam UC.
Stick around here to look at some screenshots as well as the sexy looking limited edition consoles that have been announced for to coincide with the game's release, or check out some hot mech-on-mech action in its debut trailer or its additional trailer detailing features and showing off its obligatory T.M. Revolution theme song in the footage linked below.
You can read more about Mobile Suit Gundam: Extreme VS Force at Gematsu here! You can also head over here and here to check out some footage!
Briefly mentioned on the front page when its anime was announced some time back, the developers of Monster Strike have since gone on to announce a 3DS game to go along with the anime, and boy, do they mean business with this one. I very briefly talked about this myself in a previous blog,
but the game actually does look decent... and somewhat... very similar
to some of Level-5's 3DS RPGs. The game's launching December 17th, so
they're not wasting any time.
The game is confirmed to include local four player, wireless multiplayer, and StreetPass, among other cool features. Its scenario writer is Jiro Ishii, whose previous works include the 3DS game Time Travelers, and will feature content exclusive to the game even for the monsters returning from the mobile version.
As a recent convert of the mobile game, a little game I plan on talking about again in the future, I'm pretty interested to see where this goes. They plan on completely reworking the game so that it works as a 3DS one, so I'm definitely interested. Head on down below to watch the game's trailer, or check out some screenshots right here.
Never heard of this? It's cool, little Japanese games will have their day yet.
Assault Suit Leynos is a PlayStation 4 remake of a Sega Genesis game, possibly known outside of Japan as Target Earth, that was set to have a Kickstarter campaign (that for the life of me I can't find anywhere) a few years back. While this Kickstarter campaign may or may not have happened, it has since seemingly come into its own, with demos on the Japanese PlayStation Store having been released as well as a pretty nice looking staff having joined the project as well.
Dracue Software is developing, Toru Yoshida, of VOTOMS fame, is doing the mecha work, and Hyakutaro Tsukumo of Thunderforce V is doing music.
If you think a game about robots sounds cool, check out the screenshots and videos below, which were all released as the game's development progressed. It's been delayed a bit, but it's supposed to be coming out in December in Japan. Who knows? It might end up being someone's GOTY, at least.
Bandai Namco's idolm@ster series is celebrating its tenth anniversary of not localizing anything but overpriced mobile games! While we still don't know anything about the still unnamed idolm@ster PS4 title, Bandai Namco decided to put fans at ease by announcing a new idolm@ster game for the PlayStation Vita in the meantime!
And it's literally just a Taiko Drum Master game with idolm@ster songs in it releasing this December that will probably outsell everything else the Vita's ever produced because of course it will!
See some kind of footage through the link below, but I know that's not necessary, because you've already preordered it, haven't you?
There is literally nothing to read about this game here at Gematsu. You are free to watch this teaser if you wish as well.
While Hatsune Miku: Project DIVA Future Tone was reported earlier on the front page, a few important specifics were left out that deserve some clarification. Future Tone is actually some form of port of the Project DIVA that Japanese fans experience in the arcades, rather than a full blown sequel to the Project DIVA games that players have been enjoying on PS3 and Vita for the past couple of years in Project DIVA F and Project DIVA F 2nd.
That game is Hatsune Miku: Project DIVA X.
Announced at the end of August for PS4 and Vita just before people were overtaken by Tokyo Game Show hype, Project DIVA X promises a whopping 30 songs (that's a whole ten less than F 2nd! ... wait what-). The concept of the game is based around concerts and producing, whatever that means, and it's boasting a brand new quest mode new to X that will give players a whole new way to enjoy Project DIVA and Miku.
So far, the confirmed songs are “Renai Saiban” by 40mP, "Raspberry*Monster” by HoneyWorks, “Strangers” by Heavenz (that's Heavenz with a z, people), “Ai no Uta” by LamazeP, “Lost One no Goukoku” by Neru, “Mrs. Pumpkin no Kokkei na Yume” by Hachi, “Tsugihagi Staccato” by Toa (not to be confused with the Toa from Bionicle), and “Nounai Kakumei Girl” by Maretu. I suspect this all means as much to you as it does me, but you never know.
The Vita version of Project DIVA X is set to release March 2016 in Japan, while the PS4 version won't be coming out until fall 2016. No news on localizations for either yet, but given the series' success in the West so far, it's probably a safe bet.
You can look right here for some screenshots now, or skip that step and click right here for some footage!
Anyone else feel like they're missing a "the" in there? Anyone? Just me? Okay.
Coven and Labyrinth of Refrain is a first person dungeon RPG releasing on PS Vita by classic developer, NIS. Character designs are being done by Takehito Harada, of Disgaea and most other NIS games, while its director is Tatsuya Izumi of The Witch and the Hundred Knight.
The player character is a legendary red book who can't fight, but with the assistance of the main character, who is a witch, they'll challenge the cursed labyrinth that has been bringing suffering to the people of Refrain using player created characters and... this sounds an awful lot like Makai Kingdom and The Witch and the Hundred Knight's premises combined with the most overdone genre on the Vita, doesn't it...?
Oh well, I don't think NIS has done too many of them yet. The game is releasing January 28, and time will tell if it's good or not. There's a trailer you can check out right here if you're curious, but for now, have some promotional art.
Think back to the great conflicts of your youth. Red versus Blue... Pocket versus Digital... Ree-ooh
versus Rye-ooh... Sonic versus Mario... Great forces on either side,
and us caught in the middle. What a time to be a prepubescent child!
Oh yes, my friends, these were the great conflicts. They are often remembered for the two combatants that stood at the top of these great battles, but in many cases, there were others. Though you may not know it, while Digimon never quite caught on when it came to games, and only occasionally flitted back and forth onto Nintendo consoles, one game series, dual versions and all, has been fighting the long game:
Medabots... or Medarot, as its known in Japan.
Announced recently to be coming to the 3DS, Medarot 9 is the newest entry in this long running robot-battling franchise. It boasts a robust roster of over 300 robots (say that five times fast), which just so happens to be a series record, all with multiple parts galore. It also appears to have some pretty cool sounding changes to the series' battle system, including the ability to change your robot's parts while you're battling with it. The potential for customization sounds high for this one, and the character and robot designs look as great as ever, so it's a shame we'll probably never see it outside of Japan.
The game's plot features the player character going to school on a deserted island, dealing with some sort of mystery (it should be noted that Medarot 8 had a detective theme, beating the still unreleased Detective Pikachu game that everyone forgot about by quite a bit), and apparently one theme of the game, accentuated in this brief but very snazzy teaser trailer, is the player's robots turning against them!
in Japan will be getting Medabusy this December 24th. If you're
interested in seeing the series in English again, try taking to Twitter
and hitting up Natsume about it or something! In the meantime, check out
that early linked trailer for Medarot 9, or stick around for some screenshots.
And with that, the first ever section of NEWS FROM JAPAN
has been brought to a close! But don't close out of your browser just
yet, because we've still got localization news, some Western gaming
news, a bit of some interviews, not to mention updates and more
information on games that haven't been covered in a while! We're not
even close to being done, guys!
With all of that in mind, it's with great sadness that I must first lead into the next section...
Love it, hate it, or hate it a lot, mobile games are a form of gaming that is taking the world by breeze. But never fear! The Gazette isn't ending here! The end isn't near, so grab a beer, and if this isn't to your liking, just scroll down th...eer.
... Onwards! To MOBILE NEWS!
Originally announced a few months back, Hoshi no Dragon Quest (I'm sorry, you didn't think Dragon Quest was a series for English-speaking gamers, did you?) is an exciting new addition to the Dragon Quest franchise,
where players can create custom characters to battle a threat from the
stars. And pay microtransactions! That's fun too, right?
It must be, because the game launched October 15th, and in only a few days, managed to amass a few million downloads, not unlike Square-Enix's mobile Dragon Quest Monsters game, which currently has fifteen million downloads to its name.
I'd like to mention a trailer at this point, but, oh wait, Square-Enix region locked them too. They really do seem to think they can just pretend we don't exist with this series.
You can read more about Hoshi no Dragon Quest and check out the trailers (posted through a different site) for it at Gematsu.
Digimon Linkz is an upcoming Digimon smartphone game by Bandai Namco that promises to deliver high end graphics, classic Digimon raising and farming, high end graphics, three-on-three combat, and high end graphics all on your mobile phone!
Sounds too good to be true, right? Well, we'll have to wait and see what the catch is, but for now, it seems like Bandai Namco just wants to rake in on all of that sweet nostalgia love.
It's set to release for later this year, though with an upcoming multiplayer One Piece game for phones on the way (and more!), it seems like Bandai Namco might have their hands full. Let's just hope that, if it's good, we won't need to make a petition to get it to come over here.
Siliconeramon has the scoop on this game.
to be outdone by Square Enix with their
shenanigans, Bandai Namco released a new idolm@ster mobile game back in September, and lo and behold, in just one week, it could already boast to having claimed four million downloads from users.
I admit, it's nice looking, as is the Digimon game and the One Piece game I'm not making a section for, lest Bandai Namco's presence on this issue of the Gazette essentially be reduced to dominating the mobile section, but let's just remember looks aren't everything. Or at least that's what I have to tell myself when I pat my poor old three year old phone on the back, anyway.
Well, that was fun! What's next?
This section includes Europe too. In fact, releases in general that have an English-language release will be featured in this section. The picture is intended to be humorous and poke fun at how many deem "the West" as "the US" by painting a samurai man red quite and blue. I recognize the joke is bad. I apologize.
At long last, it's time for news about games that people reading this will actually be able to play in their native language! Or at least a language that they can read, anyway. So it is with great pleasure that I begin The Gazette's NEWS FOR THE WEST section with an import title!
Did you think we were done talking this upcoming PS Vita Gundam game? Not quite, my dear readers, not quite.
Bandai Namco also announced that, in addition to its December release in Japan, Mobile Suit Gundam: Extreme VS Force will also be getting an English-language release in Asia, meaning if you're willing to import, you can play the game in English.
Maybe now those screenshots from before and the trailers waiting down below seem a little more enticing, eh? Don't worry, I'm one step ahead of you.
While we're on the subject of Bandai Namco licensed games, another Naruto game is on the way, despite the fact that, if rumors are to be believed, the series itself has died. Not that that's stopped Dragonball or anything, of course. In any case, here we have the fourth Ultimate Ninja Storm
title, Bandai Namco and CyberConnect2's ninja-fueled lovechild. It's
covering the latest, and lastest, parts of the series, and also includes
some game-exclusive content designed by the creator of the series,
Masashi Kishimoto, to boot.
Reception for these games, if my memory serves, has even been pretty positive from those outside of Naruto's fanbase, and I have to admit, when I heard of the series reaching its conclusion, I felt the pangs of nostalgia calling out, making me want to give it a second chance after having given up on it years ago. Maybe this next gen action game will be just the sort of spoiler-filled way people like me can do it? Heck, maybe that's how people have been getting by all along.
Ultimate Ninja Storm 4 was delayed some time back from its 2015 release to February 4 next year, and so while it's currently scheduled to be coming to PS4, Xbox One, and PC on February 9 in the US and in Europe, it's possible we may hear of a delay down the road. Early copies of the game in Japan include certain spoilerriffic characters, though I don't believe their inclusion has been mentioned for us yet.
Yup, we're still on Bamco licensed games. They do a lot of 'em. Even so, One Piece: Burning Blood is still perhaps a noteworthy entry into One Piece's line of games because it's the first to ever hit a Microsoft console.
Last month, Bandai Namco announced that this Spike-Chunsoft developed One Piece game would be heading to PS4, Vita, and Xbox One in 2016 to North America, Latin America, and Europe. The game promises to be fast paced and imitate the action that fans of One Piece have come to know and love, presumably getting their blood burning for more of it, and also promises to feature team-based combat with players utilizing three characters at a time.
Not to toot their own horns about this title too much, Bandai Namco Europe VP of marketing Herve Hoerdt said the following in a press release:
“Meeting our fans on public & private events is a good way to get feedback on our games and see what the expectations are. One Piece: Burning Blood is the perfect example of us creating a game impeccably in-line with fans’ desires. The long awaited pure fighting-game based on the One Piece universe is here! To add to that, we are quite happy to release the game on multiple platforms, especially on a Microsoft console, since it’s the first time ever for a One Piece game."
Here's hoping it stands up.
If you want to see a bit of footage of this apparently amazing game, you know we've got you covered. If not, here are some trailers to get you drooling for more. You'll need something to cool off with all that burning blood anyway, right?
There's not much to say about Arcana Heart 3: Love Max!^5, so I'll spare you guys most of it since you probably know it. It's an all girls fighting game developed by popular fighting game developers, it's got unique battle systems that have given it a decent following in the fighting game community, and as of September 29th 2015, it's available on PC through Steam.
Yup! Arcana Heart has come to PC, complete with online multiplayer and some kind of fancy digital artbook if you buy through Steam. The game offers a roster of over 20 unique characters, as well as various different play modes to amuse yourself with, including a story mode of some sort.
Check around for console reviews if you want to know how people like it, it's been out a while, and if you want to see more, here are some screens.
Getting the sense that there's a theme afoot?
Out of nowhere, publisher Ghostlight Games announced a few weeks back that they would be bringing wacky PS3 RPG Mugen Souls to the PC via Steam. The Compile Heart developed title is essentially their attempt at combining the Neptunia series' combat with everything else from Disgaea. Whether or not they succeeded is anyone's guess (perhaps they did to the Compile Heart silver standard?), but whatever the case, now PC owners can enjoy the game for themselves.
To me, I think there's a lot of irony in this game's existence, considering it wouldn't be long after Mugen Souls and its sequel, Mugen Souls Z, that the actual director of Disgaea titles, as well as many other NIS titles, would end up working at Compile Heart to produce games that honestly look a lot better than some of the stuff NIS themselves have been pushing lately, but that's a topic for the updates section.
However you feel about Mugen Souls,
it's coming to PC October 29th on Steam, and at a 40% launch discount
at that, with some of the console version's DLC built into the main
game. Check out some screenshots below, or check out this link for a trailer made just for Steam.
Gosh that's a long title. Well, anyway, having finished up its beta testing, Neptunia Re;Birth 3, the last of the PS Vita remakes/versions of the original PS3 Neptunia titles, has been dated for its Steam release. While Re;Birth 3, like Re;Birth 2,
is more of a straight copy and paste of the PS3 game it originated from
in terms of story, it does feature an updated battle system similar to MK2 but ultimately unique to Re;Birth 3.
Other features Re;Birth 3 is toting include a new localization of the original script, an enhanced version of the new Stella's Dungeon feature from Re;Birth 2, new scenes in a few parts of the game, a small added scenario poking fun at mobile games that wasn't present in the original PS3 game, and all of the original game's DLC characters as well as the additional characters added in Re;Birth 1 and Re;Birth 2 are playable, including the grown up and young versions of IF and Compa.
This gives players access to a whopping roster of nearly thirty characters! Hope you're ready to grind those Lily Ranks.
Re;Birth 3 will be launching on October 30th, releasing at a 40% discount during its launch week. The Vita version incidentally just received some surprise new content based on the series' first PS4 title, though I've no idea if that's in here too yet. If you want to see more, you guessed it, here are some screenshots.
I'm honestly not even sure where to start with this one. Besides the two times I've already blogged about it anyway.
MuvLuv is a series of visual novels. It's a series of really good visual novels, previously thought to have been forever lost to the obscurity of never releasing outside of Japan. It's a visual novel series that is over ten years old now, the original trilogy still standing up today and then some, and it's gained a pretty big following from people who have read it.
Earlier this year, it was announced there would be a Kickstarter campaign for localizing the original MuvLuv trilogy on PC. The campaign launched
a couple of weeks ago, and it's been a hit so far. Thanks to the
Kickstarter, the series has since not only extended to Vita and Android
versions of the trilogy, but as of the time of this writing,
localizations for PS3 exclusive side stories might end up localized as
If all goes well, MuvLuv will be localized and released for the unwitting masses to enjoy some time next year. If all does go well, this might very well finally inspire some other visual novel authors who previously haven't let their works outside of Japan to finally make a move.
For now, here are a couple of screenshots, but I'm obviously not showing anything noteworthy or interesting here.
Speaking of visual novels, Sekai Project, who some of you may already know from anything from The Fruit of Grisaia, Nekopara, or even Sakura Spirit,
have been pretty darn busy. Rather than give each of these their own
individual section, as my admittedly ignorant self is sure a more
informed person could probably justify giving them, I'll instead have to
group each of these new localization and other visual novel projects
from them under this banner. With this said, let's get to 'em, because
like I said, they've been busy!
First, the games Sekai Project is localizing (or attempted to localize):
Wagamama Highspec, by Madosoft, is a visual novel about a manga author who is secretly also a student! Dun dun dun! His manga's artist, who happens to be the student council president, discovers this secret, and uses it to get him to join the student council. You can read more about Wagamama Highspec here at Niche Gamer, or skip that step and just go right to the trailer here.
Dareka ga Koishita Hankagai ~Butterfly Loved the Street~, or Darekoi for short, is a story that takes place in a town that will make you feel nostalgic and yearn for your youth. There's no magic or shonen action here, just good feelings and very long titles ahead. This has a trailer you can check out in the trailer section too, and you can read more here at NicheGamer or watch a trailer here if you are so inclined.
Highway Blossom, by Alienworks, is a romantic short story about two girls set in the American mid-west,
with our nation's history of gold miners and gold rushes as a primary
plot point. And yes, this game about American girl on girl romance and
goal was apparently made in Japan. Who knew, right? You can read more here at NicheGamer or check out the trailer right along here.
On the localization front, Witch boy Magical piece
was the last game on this list, but unlike the other three, it was to
go by means of a Kickstarter. This was a BL (that's Boy's Love, you can
figure from there) game about a magical girl that fights evil, but you
guessed it, is actually a boy. You can see more at the Kickstarter page. Maybe it'll get a second chance someday?
Lastly, Sekai Project has also announced that they will be creating their very own original visual novel, a big step up from simply localizing them. And this first original title is...
Japanese School Life, a game about a foreign exchange student going to Japan, and experiencing Japanese school life. Pretty much what it says on it the tin.
Hey, after Highway Blossom, why not?
Rounding out our VN coverage today is one that just... really sounds like something is up with its title. And maybe it's just me, but I could almost swear that two of the
characters in the promo art have the same eyes copy and pasted to each
Er, sorry. To be honest, it looks like your standard harem setup to me. Hero has strange powers/abilities/problems, girls start falling into his life, and so on and so forth. Even so, I'm still glad to see that more of these are trying to get official releases on mainstream platforms like Steam, because if these can find an audience and prove that there is one, then maybe more really good ones like MuvLuv can finally make their way over here without much issue. Who knows? Maybe this will turn out to be fun too. Just look at how they're trying to get us interested...
Now, many girls are entering his life from many directions and complicating the situation. To make matters worse, he is plagued from an overwhelming impulse to suck…
… their blood.
Oh my, is it getting hot in here? Mercy!
Anyway, the game has been greenlit on Steam here, where you can also view screenshots and trailers. If you're interested, you can check out its Kickstarter whenever that happens as well. Should another Gazette come around when that does, I'll let you guys know!
Well, we can't let all our tie in games be about Japanese media, right?
It's kinda funny though. Maybe it's just me, but for all the bloodshed that continues between fans and detractors of anime, Western cartoons seem to be in a pretty good place comparatively. So long as ponies aren't involved anyway. I admit, I've never seen an episode of Gravity Falls, but I've heard very positive things about it from people who do watch it, so I can only hope this ends up being one of the good cartoon tie ins for them.
But back to Legend of the Gnome Gemlets. The game will let players switch between characters Dipper and Mabel, who each have their own unique abilities and powers, as they use the power of gnome magic to restore magic to the gnome forest. The game was made in collaboration with the show's creator, so that's a positive sign if I've ever heard one.
Gravity Falls: Legend of the Gnome Gemlets launches for 3DS on October 20th. Check out some screenshots right here, or click here to watch a launch trailer.
We've got a double header for this one! While I'm sure most people are aware of the Warriors series of games, maybe the different spinoffs and such get a little confusing. For those not in the know, the Empires spinoffs take the games they're spinning off from
and inject a more strategic element into things. You can make your own
character, conquer the country, and do a lot of cool stuff.
Dynasty Warriors 8: Empires already released on home consoles a while back, but Koei Tecmo reported that they wanted to bring the Empires series to Vita. At first it seemed like they weren't successful, but it was recently reported that Dynasty Warriors 8: Empires would be launching on Vita digitally in the US and Europe on November 24th and 25th respectively, while Japan will actually be getting it on the 26th in both digital and physical formats.
Vita's version of Empires promises to support the touchscreen, as well as a new co-op ad-hoc mode. Additionally, the game has cross-save and cross-play
with the PS4 and PS3 versions of the game, and its DLC will come cross-buy on launch.
Moving on to the Japanese battlefields, Samurai Warriors 4: Empires is potentially more exciting news if you're a fan, as it's the first Empires the Samurai Warriors sub-series has had in nearly ten years. It promises an enhanced governing system and all the strategic focus players enjoy from the Empires series, now once again taken to the Sengoku Era.
Samurai Warriors 4: Empires
will be launching physically and digitally on PS4 and digitally on PS3
and Vita. Hopeful heroes can get their musou on next year, when the game
arrives in the US on March 15 and in Europe on March 11. Check out some
screenshots for both below!
Now, the game is actually already out now, but a game being out already doesn't mean it's not news! Unless it's bad? I dunno. I haven't played it, but I think it actually looks pretty cute, especially for the only handheld console that doesn't have Minecraft right now. Seriously, they lost that to Vita. Good going Nintendo.
though it was mentioned by name in the corresponding Nintendo Download
that week, I'd like to give a little mention to this game. I haven't
played it yet myself, but it's a $6 game on the 3DS eShop that launched
mid-October toting mighty powerful descriptions like "online action
co-op RPG." That's pretty big for a game cheaper than some Starbucks
drinks with dinky Lego faces.
had some surprisingly fun experiences with some of the stranger or just
lesser known/appreciated indie games on the eShop, so maybe this will
join their ranks down the road. You never know. For now, check out some
screenshots here, or click this adorable link for a trailer.
Well then! Are you enjoying your copy of The Gazetta Gazette? I certainly do hope so! I hope it's not too long for you either.
Now, as you can see, you've finally come to the end of Volume 2 of The Gazetta Gazette. I hope it's been fun! I know, I know, I'm sure you're filled with disappointment to see that we're here, so abruptly... Yes, readers, I know, if I were you, I'd be dying for more as well.
And since that's definitely the case, I have wonderful news for you! Volume 2 of The Gazetta Gazette isn't actually finished yet! I know, who would have thought?
to the restrictions of the blogging system, we've unfortunately reached
the point where nothing else can be added to this particular entry.
Fear not, though, because the conclusion of this issue of The Gazetta
Gazette will be on Destructoid store shelves tomorrow! Don't miss it!