dark        
JumpingBall333 blog header photo
JumpingBall333's c-blog
Posts 0Blogs 2Following 0Followers 0


 
 

LONG BLOG

A Free Plague Courtesy of Yacht Club Games

   0

I was a latecomer to Shovel Knight. Don’t ask me why because I don’t have a good reason.

In fact, I’m not sure if I would have purchased the game last week had it not been for the sudden and horrific realization that I needed a New Nintendo 3DS to play The Binding of Isaac: Rebirth. After screaming, "Why Nintendo?! Why?” I came to grips with having to purchase Edmund McMillen’s masterpiece on Steam and I bought Shovel Knight instead.

As it stands, I don’t think there’s any point in reviewing Shovel Knight; plenty of great critiques have already been published and honestly, I can’t find anything wrong with the game; aside from the fact that I want more!



Keep on shovelling everyone and as of September 17th, concocting!

Login to vote this up!

LOOK WHO CAME:


JumpingBall333   


 
 

  0 COMMENTS

Please login (or) make a quick account (free)
to view and post comments.



 Login with Twitter

 Login with Dtoid

Three day old threads are only visible to verified humans - this helps our small community management team stay on top of spam

Sorry for the extra step!

 

About JumpingBall333one of us since 3:06 PM on 09.10.2015

Addicted to writing, gaming, cute fluffy things and being out of my comfort zone.

Favourite Game: It's a three-way tie between Super Mario World, Warcraft II: Tides of Darkness and Halo 2.

Favourite Genre: I play all types of games, but I love platformers, RTS and first-person shooters.

Favourite Game Writer: Joseph Staten.

Favourite Game Designer: It's another tie between Chris Seavor and Edmund McMillen. Lame! I know, but it's too hard to decide sometimes!

Favourite Developer: Bungie. No, wait! Blizzard. Bah! I suck at this.

Favourite Game Soundtrack: Easy. Halo 2. Martin O'Donnell is amazing! Although Hotline Miami -- Stop it, man!

All right. Enough with the favourites.

Other Stuff: I'm currently learning everything I can about writing for video games. If anyone else is interested in game writing, Professional Techniques for Video Game Writing by the IGDA / Edited by Wendy Despain is a fantastic book on the subject.

I think what I find most interesting about game writing is attempting to strike a balance between narrative and gameplay.

I'm a trained screenwriter, but I would also love to write for games someday.

I think that about covers it.

Thanks for stopping by and take care!