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The Dead Pixels Podcast #15: Battle of the Aladdins


The 16-bit War Rages Onward

In this episode, Daniel and Nathan throw down over a very divisive topic that has plagued the games community for over twenty years: which is better, the Super Nintendo or Sega Aladdin? Is this a case of grass-is-always-greener-gaming, or is there a simple exercise in inherent developer superiority?

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Next week, we'll be talking to Andre Miller of Indie Haven about Mission: Impossible for the N64/Playstation. You can check out the Demo Disk for that right here!

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About Whitey Foxone of us since 1:37 PM on 09.25.2011

Whitey is prone to overthinking stupid things and under-thinking important ones. Most of his time is spent playing handheld games while binging on podcasts. He has a penchant for less-than-classic games, bad movies, and terrible television.

-On friendly terms with PR folks at TellTale Games