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LONG BLOG

A Magical Dolphin Plays... Claire

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'A Magical Dolphin Plays...' is a series of short blogs where I write in-brief about my experiences with some of the lesser known games I've played and hopefully explain a little bit about what goes on in the game and how the game feels overall, before offering my thoughts on whether or not I think the game is worth recommending to others. Hope you enjoy!

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Hey there guys. Panzadolphin56 here, I haven't really written anything for awhile but having picked up a copy of 'Claire' recently on Steam I found myself with the sudden urge to write about my experience with the game. Hope you enjoy der words!

This is going to be something of an extended 'A Magical Dolphin Plays...' as I basically want to touch on the same sort of stuff I have talked about with the other short games I've played so far but also want to go into a bit more detail about the game and do a sort of mini-review of Claire, as the game itself is too big to be classed a brief experience but not something I'd consider an epic journey either. It's a relatively short game.



If you've got this far I can imagine you can probably guess my feelings on Claire for the most part, and honestly it may seem as though I really don't like the game, but that's not true. I did enjoy Claire a lot, and I absolutely love a lot of where Claire draws its inspiration from in terms of story, feel, atmosphere and themes. It's just that as much as I love that and feel the story was done pretty well, I can't ignore the gameplay elements, I can't ignore how lightweight the survival aspects feel, or how pointless the monster encounters are.

For me at least a really good horror game is fundamentally about a great story, it's about horrifying you by touching on very basic, very primal aspects of being human, and as much as that is about good story-telling it's also about good gameplay mechanics as well. You can't draw a player in unless they feel the way the game itself plays is a part of the way the story is put across and experienced.

In that respect I can't really recommend Claire as something everybody should play, but if you are a fan of Silent Hill, are more of a story over gameplay person and don't mind a few hours of infuriatingly trying to navigate a bizarre maze, for the price point it's at Claire might be just the game for you! Still...

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About Panzadolphin56one of us since 9:54 AM on 05.06.2011



Oh hey!

I'm former male model and celebrity nutritionist Panzadolphin56. This is my blog. I write things here.

...in case the blog bit didn't give that away.

Anyway! To the left you'll find my latest blogs, and beneath this you'll find a fairly comprehensive list of most of what I've written over the years (unfortunately some stuff does eventually get bumped off the list.)

I like to write from a fairly critical standpoint about games, usually analysis or talking about issues that interest me, I also do retrospectives from time to time, talk about games I've been playing, write the funny things that come into my head, and very occasionally do some crappy art.

I hope you enjoy what you read!

I also do Lets Plays (mostly old horror games) so if that's your thing then click here:

https://www.youtube.com/user/godi3400

Everyone who clicks will not win a million dollars!

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A little about me:

I am mostly a story person, good mechanics are good mechanics but button pressing never does anything for me. I like Horror, I like Cyberpunk, I like Neo-Noir (especially crossed with Cyberpunk), I like good art and good writing, I like games that cut against the grain or choose to challenge social or industry norms in some way.

I don't have a single favourite game but I am a big fan of the MGS games, Snatcher, the Forbidden Siren series, Silent Hill 2, the old-school Resident Evils, Advance Wars and Power Dolls, among many, many others.

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Critical Pieces:

How ugly should Horror really be?
Of Inventories and Horror Games
Crafting A Good Game of 'The Thing'
Alien(s), Creative license and Borrowed Ideas
Crossing from TV/Movie to Games
Scope and Depth in the world of gaming
Boss Battles - When do they ever make sense?
Survival Horror Essentials
Colonial Marines: Well, that kind of sucked...
Disability, Disease in Games
Blood 2 and Post-Modernism
Topics, Tropes and Atmosphere in Horror games
Realism Vs. Fantasy - Who Wins?
The gradual drift away from the mainstream
Is There Horror in The Ugly...?
The Fourth Wall and taking games seriously
Are You Always Online?
Hype: Aliens Vs. Predator
To shoot stuff or not to shoot stuff?
Character Design and Choice in Games
Culture Vs. Creativity: Where do Stories come from?
Where you go Isometric-Strategy Games?
What's the Point of Games?
Do Horror games even still exist...?
Why are Characters Always so White...?
Choice in Games: Heavy Rain

A Magical Dolphin Plays:

Claire
Sepulchre
The King of the Wood

Retrospectives:

Resident Evil Remake
Aliens Vs Predator 2
Sweet Home
Forbidden Siren
System Shock 2

Pick up and Plays:

Call of Cthulhu and the Spectre of Good Horror
Story Books and Nightmares in Rule of Rose
B-Movie Bliss: Extermination
Along for the ride with Michigan: Report From Hell
Some thoughts on Wargame: European Escalation
Skyrim: Impressions

Funny/Less Critical Stuff:

Get Yo Summer Game On
Lazyblog: Box Art
Escaping into the Darkness of Hellnight
Diversity what what?!?: Black Mamba Edition
Why Do We Still Have Exploding Barrels...?

Art:

Dead Space 3, in a nut shell.
CROSSOVER: Mario X Siren
Boss: Learning the Tools of the Trade

Front Pages:
Tales from Skyrim: The skinhead shopkeep
Steam ID:Panzadolphin56
Mii code:This is a thing?


 

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