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LONG BLOG

Saint's Row IV Made Me Feel Like a Jerk (And I Loved It)

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Oh, hey, it's been nearly a month since my last blog, so I've got to write something, right? :)

†You know, sometimes I canít help thinking that Iím special. One of a kind. No, no, itís got nothing to do with megalomania (or at least I hope so) Ė itís just that too many times Iíve heard, ďNobody plays Grand Theft Auto for the storyĒ. Well, I do! My favourite games in the series being Vice City and San Andreas, Iíve played them countless times. And all of these times I followed the story, with only a few distractions for side activities. Wreaking havoc in the streets and then escaping the police, shooting half a precinct until they call the military and drop a tank on me? No, not my thing.†


One of the reasons for this is that my own personality tends to leak into the games I play, and if Iím given a choice I just canít force myself to play a bad guy. If Iím given dialogue options I usually pick the nicer ones. If Iím offered a non-lethal approach I take it. I just canít do anything about it, even if I sometimes wish I could.

The second issue is how I see the gamesí protagonists and their limits. Most GTA leads feature the ďhonorable outlawĒ archetype. While Vice Cityís Tommy Vercetti might be more of an asshole than some, selling drugs off an ice cream van or taking hit jobs for opposing gangs Ė I donít think even he would take pleasure in massacring unarmed citizens (even despite ďMayhemĒ missions existent in the game). Trevor Philips was a different story, but he felt more like a mentally sick dude unable to control his fits of rage Ė †but even he had a couple of redeeming moments.



Hey, why not let Volition make the next Sonic the Hedgehog game? Uh-oh, looks like the Sonic fans are after me now...gotta scram!

4. The missions. Now, if I were to describe the gameís missions with a single word, it would be variety. While a lot of sandboxes have the same recurring shootouts, races, car chases, police evasions, tail missions (ugh) and occasional police-evading car-chase shootouts, Saintís Row IV has got activities suited to every fancy. Well, okay, most of the fancies. :) While I, for instance, was rather dissatisfied with most of combat-oriented missions, I had an absolute blast with climbing alien towers, going on stomping rampages or playing ragdoll to the traffic with a dumb smirk on my face. And no tail missions, thank goodness, no tail missions! Yeah, that alone makes it a good game.


Now, as a bottom line, I still canít say Saintís Row IV is among my favourite games. But it definitely is one of the best sandboxes for me. It was a consistent, varied, shamelessly fun experience, and it made playing a sociopathic asshole feel sooo great... Way to go, Volition and Deep Silver. Way to go.
Oh, and that sing-along ride was totally rad (I just had to mention it in the most irrelevant way possible). :)
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About Tonichone of us since 12:03 AM on 05.06.2013

Hi everyone!

Please, call me Tonich. That's what everyone calls me. I live in Nizhniy Novgorod - a pretty large and picturesque city in Central Russia (yep, that's it on the header image).

Currently at the age 30, I am a taught historian, reluctant archivist, occasional tour guide and aspiring composer/musician. I write songs, play guitar and sing (badly) for the art rock act The Heckfish. Oh, and I also play videogames. :)



My gaming habits started with the NES era, and my favourite consoles are Sega Mega Drive/Genesis and PlayStation 2. I'm more of a PC player currently, so why don't you check out my Steam Page?

You can also listen to my music here.

I have been blogging here on Destructoid since spring 2014. Here's a selection of my blogs you can read if you'd like to know me better:

My "Gamer in Provincial Russia" trilogy:
Part One
Part Two
Part Three

Ten Things About Me

My Top 10 Games List

My call to arms online playing

A musical gift just for you. Yes, I mean you, silly