Even with the introduction of the Faction play, general griefing is still a pretty common occurrence in any public server. There's an underlining fear that in the time spanning between you logging off and logging back in later, everything you have built and recovered from the world could be destroyed. Griefing takes many forms. Sometimes players will set fires to neighboring structures or foliage to allow your structures or even your crops to ignite. I've seen elaborate TNT trails topple enormous structures in a devastating domino effect. Griefers derive pleasure from destroying and pranking to create an illusion of omnipotence and just for the fun of it. "It took you two weeks to build that mansion and I just destroyed it in two seconds....you mad bro?". But their jests can also include force-suffocating characters by dropping sand/gravel blocks on unexpecting players, encasing them in near-to and unbreakable blocks such as obsidian or bedrock, or even something as obnoxious as filling a character's inventory with useless stock such as rotten meat or dirt by dropping it on them. Griefing is just....causing grief. Some servers say they will ban griefers, and some of the more active administrators actually do. But a lot of public servers just accept it as a thing that will happen and warn players that no punitive action will be taken just to close the flood gates of complaints. You will encounter it. Period. End of story.
If and when you do find the Cinderella Server to your glass shoe, it's wonderful. When you get a group of people that are in it for the love of the game and can effectively enjoy everything public play has to offer, it's awesome. You can make new friends, get ideas for builds, and just have fun. But....there will always be the possibility of any one of these players showing up at any time. After all....it is Griefcraft.
LOOK WHO CAME: