Going into the next generation of gaming and seeing big publishers rely as heavily as they do on "open world experiences" some actual thought is going to have to go into how they present them.
Assassin's Creed is going to eventually run out of notable time periods and locations to plunder for their yearly installments and even
GTA is essentially presenting the same basic urban framework only bigger and more complex. Fatigue is going to set in, if it hasn't already. With the additional horsepower of the PS4 and Xbox One, hopefully we will some additional innovation to go along with it.
In the meantime, we still have games like
Saints Row 4 which mine from a rich vein of potential parody in an industry that often, with the hundreds of people involved and potentially millions of dollars at stake, takes itself far too seriously. The series seems primed for a next gen reboot, unless they find some way to top taking over an interstellar alien race. (Time travel for an
AssCreed riff?)
Parody and satire are a reaction to something rather than a facilitator, so while I don't expect the gang at Volition to redefine the genre, they've certainly proven themselves capable of evolving. We, as gamers, just need to keep the pressure on developers to keep evolving along with us rather than rehashing the same tired gaming mechanics.
LOOK WHO CAME: