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LONG BLOG

Lazyblog: Box Art

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What's the first game you remember playing?

That you remember really vividly?

Do you remember the box art for it?

I played a lot of games as a kid, and I mean A LOT, pretty much all demos really because we didn't have any money. Some stuck with me, some didn't. I have vivid memories of playing (and loving) Midnight Resistance on my cousin's Amiga, the early Sonic games on the Megadrive, Streets of Rage, Sol Feace, Revenge of Shinobi, Virtua Racing 32X. I'm leaving a lot out here obviously.

One of the games I remember most vividly though is Doom.

Doom scared the hell out of me as a kid (I think I was about 6 or 7 when I first played it), I remember booting it up and creeping through corridors, fighting off imps, rushing to grab the chaingun or a rocket launcher the first chance I got, and a cold shiver running down my spine at the oh so familiar cry of a Baron of Hell. I don't think it helped much that I first played it on the Sega 32X (FPS gamepad controls weren't up to much in those days.)

What I remember most about Doom though, and specifically the first Doom, was it's box art.


I was kind of hoping given the topics and themes it seemed to be tackling that Bioshock Infinite would do something interesting for it's box art, but then it just turned out to be a white guy with a gun, and I felt somewhat under-impressed.

I 'd love to see a few games come out though and try to impress you with their box art. I know it'll never matter anywhere near as much as anything else about a game like the graphics, or the gameplay, or the sound - and rightly so, but it'd still be interesting to see how the box art may in the end help shape the impression of the game that the player has.

So what do you think? Is there a piece of box art that you think really stood out to you?

Is box art pointless?
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About Panzadolphin56one of us since 9:54 AM on 05.06.2011



Oh hey!

I'm former male model and celebrity nutritionist Panzadolphin56. This is my blog. I write things here.

...in case the blog bit didn't give that away.

Anyway! To the left you'll find my latest blogs, and beneath this you'll find a fairly comprehensive list of most of what I've written over the years (unfortunately some stuff does eventually get bumped off the list.)

I like to write from a fairly critical standpoint about games, usually analysis or talking about issues that interest me, I also do retrospectives from time to time, talk about games I've been playing, write the funny things that come into my head, and very occasionally do some crappy art.

I hope you enjoy what you read!

I also do Lets Plays (mostly old horror games) so if that's your thing then click here:

https://www.youtube.com/user/godi3400

Everyone who clicks will not win a million dollars!

**********************************

A little about me:

I am mostly a story person, good mechanics are good mechanics but button pressing never does anything for me. I like Horror, I like Cyberpunk, I like Neo-Noir (especially crossed with Cyberpunk), I like good art and good writing, I like games that cut against the grain or choose to challenge social or industry norms in some way.

I don't have a single favourite game but I am a big fan of the MGS games, Snatcher, the Forbidden Siren series, Silent Hill 2, the old-school Resident Evils, Advance Wars and Power Dolls, among many, many others.

**********************************

Critical Pieces:

How ugly should Horror really be?
Of Inventories and Horror Games
Crafting A Good Game of 'The Thing'
Alien(s), Creative license and Borrowed Ideas
Crossing from TV/Movie to Games
Scope and Depth in the world of gaming
Boss Battles - When do they ever make sense?
Survival Horror Essentials
Colonial Marines: Well, that kind of sucked...
Disability, Disease in Games
Blood 2 and Post-Modernism
Topics, Tropes and Atmosphere in Horror games
Realism Vs. Fantasy - Who Wins?
The gradual drift away from the mainstream
Is There Horror in The Ugly...?
The Fourth Wall and taking games seriously
Are You Always Online?
Hype: Aliens Vs. Predator
To shoot stuff or not to shoot stuff?
Character Design and Choice in Games
Culture Vs. Creativity: Where do Stories come from?
Where you go Isometric-Strategy Games?
What's the Point of Games?
Do Horror games even still exist...?
Why are Characters Always so White...?
Choice in Games: Heavy Rain

A Magical Dolphin Plays:

Claire
Sepulchre
The King of the Wood

Retrospectives:

Resident Evil Remake
Aliens Vs Predator 2
Sweet Home
Forbidden Siren
System Shock 2

Pick up and Plays:

Call of Cthulhu and the Spectre of Good Horror
Story Books and Nightmares in Rule of Rose
B-Movie Bliss: Extermination
Along for the ride with Michigan: Report From Hell
Some thoughts on Wargame: European Escalation
Skyrim: Impressions

Funny/Less Critical Stuff:

Get Yo Summer Game On
Lazyblog: Box Art
Escaping into the Darkness of Hellnight
Diversity what what?!?: Black Mamba Edition
Why Do We Still Have Exploding Barrels...?

Art:

Dead Space 3, in a nut shell.
CROSSOVER: Mario X Siren
Boss: Learning the Tools of the Trade

Front Pages:
Tales from Skyrim: The skinhead shopkeep
Steam ID:Panzadolphin56
Mii code:This is a thing?


 

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