I will always remember Destructoid for helping me get to that clarity. Giving
Deadly Premonition a 10 indirectly opened up an avenue of gaming experiences that I would have never experienced in the first place, had I continuously turned a blind eye to them just for being aesthetically unpleasing and creating false impressions of what a game can be. Sometimes I'm rewarded for my branching out (
Jurassic the Hunted,
Two Worlds II), and sometimes I'm punished (
Arcania: Gothic 4,
Alone in the Dark 2008), but regardless, I still know that I give any game a chance to surprise me. So Happy Birthday, Destructoid! Many others and I wish you many more!
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