[Preface: So this is my first contribution to the c-blogs. This isn't what I was expecting my first submission to be, but I thought it was worth sharing. In the future I may do more reviews, but it's more likely I'll be doing something more in the style of an editorial or analysis.]
Both games are also pretty short, lasting between 6 and 8 hours. But for the excitement they offer they don't feel like they are too short, or don't deliver on their promise. The second game is also built around replayability, with a new game plus mode which allows you to keep all your weapons, and adds secret bonus boss fights through the story, which unlock extra characters for multiplayer.
For the asking price these games are pretty great. In the current state of the industry, they're incredibly refreshing and bring back memories of a time when games were designed differently. In a lot of cases that's for the better. They're very focused around creating an exciting and unique experience, and nothing else. Sometimes that can be for the worse. Stories are ham-fisted and presentation is lacking in some places. But in the places that matter, these games do a lot right.
LOOK WHO CAME: