Before I get started, I want to say that this was my first time playing any of the
Epic Mickey games and the first time I played any side-scrolling Mickey Mouse game. I started this demo with a clean slate, so to speak. I didn’t have any previous attachment to the series, so I was going to pass up on this one. However, when I heard Nintendo put up a demo on the eShop yesterday, I decided to give it a shot, mostly because it is a platformer, but also because of the positive buzz it has received from various places. So how did it fair? Well…
As soon as I start the demo, I am disengaged from the game. It tosses you into an introductory cutscene. Well, no biggie. A lot of games have those, right? The problem is that the cutscene lasts about five minutes.
Five minutes. While the art style in the cutscene was lovely, I’m here mostly to test how the game plays. A demo shouldn’t need a cutscene you can’t skip, it should put you right into the game…especially when that cutscene moves at a snail’s pace and doesn’t even allow you the option of speeding it up (which wouldn’t affect it, seeing as it has no spoken dialogue). To recap, I’m not even playing the game yet, and it has managed to leave a bad taste in my mouth. Oy vey.

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