Developers should, as well. Instead of treading the easy road of contention, why not mix things up within your franchises? Give me a first person game without guns or puzzles. Give me a platformer with an emphasis on stealth. Give me an adventure game with combat (and that isn�t as boring as Gemini Rue).
I want to see new things. I want to look into the faces of change and come out rewarded!
LOOK WHO CAME: