Another pet project I've been unable to attend to, mostly due to lack of free time, is learning to code in enough of a capacity to make my own game. Nothing too huge in scope (to be honest, it could probably be done as an extensive SNES hack >_>), but I've been incubating a whole pile of concept material for a fan game for far too long, and would like it to see the light of players' monitors in some form, even as just a Flash title.
There'd probably be a bit of learning how to do sprite art/editing as well, given that I'm looking at a 16-bit look and feel for the whole thing, but I did my fair share of rocking
Mario Paint back in the day, so I am not afraid. Even just getting a barebones test alpha together before the year is out would count as a victory. And, should I get even more completed? Well, I hope 343 Industries is as tolerant, if not supportive, of fan-created work as Bungie always was. This should be interesting.
So yeah, I've got some work ahead of me, but I'll consider myself pretty well accomplished if I get around to fulfilling so much as one of the above. Looks to be a fun, nerdy-ass year coming up, and I wish you all the best in completing your own endeavors as well.
On the off chance anyone reading this knows or is a really good artist familiar with Halo, Phantasy Star Online, or .hack//... you have my attention.
LOOK WHO CAME: