I hate online passes. I could just stop there and leave it at that, but that would leave you confused and asking why. So I'll tell you. I consider them the worst thing that's happened this generation. Worse than overpriced map packs. Worst than viral marketing campaigns and yearly franchise installments. It is the ugliest thing to happen to gaming, and it needs to stop. Now.
I don't always pick up games the day they come out, the last ones I did get on launch day were games like
Portal 2 and
Rock Band 3. In the case of games that are known for their multiplayer, I'd like to be able to pick up and play it, even if I don't play it until a year has passed and there's only 50 dedicated fans still playing. Online passes are a nuisance, because they make me have to put in a code to unlock what is essentially half of the game that I paid a good amount of money for. If I don't do this, then either I'm locked out of multiplayer or I only get to play up to level 3, which doesn't give me enough time to form a proper opinion on a game's multiplayer component.
Not only are online passes a god damn nuisance, but this whole "season DLC pass" stuff has to stop too. It started with
Call of Duty: Modern Warfare 3, now
Uncharted 3 is doing it and others will probably follow suit. Look, I already don't buy your stupid overpriced $15 4-map packs, I'm not gonna buy them even if I'll save $20 or whatever on your DLC pass! It's just a dumb cash grab.
It's online passes, season DLC passes, and overpriced DLC that makes me want to say "fuck video games" and take up a different hobby, like model trains. Why the hell do we put up with this? I'd like for this to stop being a thing, please. I like video games, but I don't like this excess use of paying lodsofemone just to get the "full experience" of my video games. And to think, just a generation ago, we could buy old copies of games like
Halo 2 and get the same experience somebody got when they bought the game new, without the need of a pass. How times have changed.
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