Despite my night and day difference in skill, I still don't think the experience is any less impacting with the controller. It's a bit easier to control at times (your view can get a little screwed up when you try to switch hands or clap to change beams) and you get vibration, which is important (
Child of Eden on the Playstation Move could fix both these issues), but the Kinect support is still solid and easier for me to excel at. It's really personal preference and not at all a right or wrong situation (as, say, playing DDR without a pad or Rock Band without an instrument would be), so I wouldn't discourage anyone without a Kinect from playing it. If you do own a Kinect already, though, you'd be a fool not to play
Child of Eden, as it's probably the most enjoyable experience available for it right now.
Child of Eden is a fantastic experience no matter what control method you use. It is, however, a slightly different beast than
Rez. If you haven't played
Rez (which is unacceptable,
go buy it right now), then you won't know the difference and you'll have a blast anyway. If you have played
Rez, you may not dig the busy art direction and Lumi's upbeat singing. Either way,
Child of Eden is a great game that isn't just a graphically superior sequel to
Rez, but a unique and enjoyable trip of its own. It makes a lot of nods to
Rez in terms of both story and level design, but never tries to replace what
Rez was. They're both graphically and musically impressive games that I wish we saw more of these days.
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