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What I�ve Been Up To: Part 2


Oh, but before I go, just one or two other things I’ll note quickly about what’s been happening in my neck of the woods.

When I first announced my semi-departure from blogging here, I mentioned that after months of unemployment (which was, incidentally, the catalyst that got me blogging in the first place), I’d managed to find a bit of work: part-time, but steady. In case you’re interested I’m still at the same job, and saving up for a sorely-needed replacement for my current car: it’s hardly an ideal position to be in, but it’s definitely better than where I was, so I’m glad to have managed to hang on as long as I have. Hopefully something better awaits, but for now this is it.

I also, to Wry Guy’s horror, got picked up for a seasonal gig at Gamestop this past holiday season, and they’ve kept me on since then to fill in various scheduling gaps: retail work is retail work, of course, but it was handy to have that employee discount when I was picking up all those new releases earlier this year. As with any such job there are countless stories to relate (even with my limited hours), but they’ll have to wait for another day.

Finally, as I mentioned earlier, when I first announced that I’d be stepping away from this blog for awhile, I said I had other projects on the back burner: believe it or not, while I’m still working my way through the list, I have actually managed to finish a couple of them. You might have already noticed a few of them in the sidebar, but here they are in case you didn’t:

First off, I’ve done a bit more work for Racketboy, which offered me my very first “published” writing gig a little while back – as with my previous two projects, this one is a system-based shmupping guide, though I’ve shifted my focus from the 32-bit systems to the PS2. Did you know that such an “uber-mainstream” system actually has one of the greatest scrolling shooter lineups ever? Have a read and you may well be surprised! I’m currently finishing up another project for the site…keep an eye on that sidebar!

I’ve also managed to get myself a new outside client, namely Hardcore Gaming 101, home to a whole slew of articles on unusual games. Once again, my initial contributions to the page are shooter-related: specifically, we’ve got Deathsmiles, which was just recently released in Europe, and Espgaluda, whose second iteration was ported to iOS around a year ago. Both of these articles need an update, which I plan to do soon, but if you’ve ever been curious about those two series (or others; several shmup-centric posts by other writers have gone up there lately), hopefully these bits will tell you most of the “essential” stuff. I also hope to do more work here at some point; I’ll keep you posted as best I can.


Guess that’s about it for the time being. Hopefully you didn’t mind my catching up with you all a bit, as I’ve enjoyed getting back in touch with the community, if only for a short (by my standards, anyway) time: I don’t know when I’ll be able to blog here next, but until then you can rest assured that I’m still gaming and writing away, among other things. ‘Til then, see you around the comments, on the forums, or wherever. :)

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About BulletMagnetone of us since 9:04 PM on 10.04.2008

Thanks kindly for paying my blog a visit.

I'm currently looking for paid writing gigs, so if you might want anything written shoot me a message (craighats at hotmail dot com).

In case the contents of this blog don't make it obvious enough, I have something of an affinity for slightly "offbeat" titles, so if there's something out there that few others cover, there's a fair chance I'm at least somewhat up on it.

If there's any sort of (reasonable) inquiry you'd like me to address, please don't hesitate to be in touch.

Below are a handful of recaps and other links (oldest listed first by section), in case you're interested - asterisks mark promoted articles.


'Magnet School


Curriculum: Puzzle Games

Course 1: Ochige 101
Course 2: Tossology
Course 3: Ochige 201
Course 4: Phys. Ed
Course 5: Ochige 301 (Adv.)
Course 6: Free Elective
Course 7: Ochige 401 (Hon.)
Course 8: Extra Credit
Graduation Speech



King of Fighters: Orochi Saga
Ar Tonelico II - Part 1 and Part 2
Prinny and Street Fighter IV
King of Fighters '98 Ultimate Match
Nintendo DS
*King of Fighters XII
How-To: Atelier Annie
How-To: Mushihime-sama Futari


The Forgotten Essentials

Part 1: RPGs
Part 2: Shmups
Part 3: Fighters
Part 4: Puzzlers


The Obscurer Tribune



Monthly Musings/Writers Wanted

The Fear: The End
*A Time to Destroy: I Cast Thee Out
*Expanded Universes: Triple Triad X
*Those About to Die: Nocturne's Demons
*Untapped Potential: The Second Dimension
*I Suck at Games: and I'm Here to Help
*The Forgotten: Real Life
*Love/Hate: The Weirdo, The Wall, and The Beast
*The Future: A Refreshing Cup of Hemlock
*More Than Just Noise: Digital Cheese LIVE
East vs. West: Where The Old Gods Dwell
Resolutions: Fresh Flowers
Collaboration: IF Only...
Violence: The Gatekeepers


Assorted Ramblings

Why Am I Here? (intro)
Non-Portable Portable Gaming
Hating the Unhateable
*Soul Bubbles, Mickey Mouse, Journey of the Self
Dreamcast: The Other Shmup Machine
One-Year Anniversary Reflections
Shmups: Gaming's EOE


Non-DT Writing


Saturn Shooter Rundown
PS1 Shooter Rundown
PS2 Shooter Rundown
Shmups 101
Shmups That Defined the Genre
"Hidden Gem" Shmups


Shadow Hearts


Unofficial Shmup Glossary (shmups.com, WIP)
My Backloggery (Warning: Inherent Shamefulness May Be Too Intense for Some Readers)