I realized that I�ve pretty much only posted larger articles I�d like to post some smaller, more regular things dealing predominantly with my experiences with several on-campus video game clubs. I�m a President of one, vice of another, founder of another and an officer in yet another.
So one of the many things I spend my time on is a little group at the University of Minnesota called GG. We meet once a week to talk about a particular topic in gaming. Sometimes we discuss a franchise, sometimes a political or cultural issue in gaming. Sometimes people prepare a presentation to give to the rest of the group, but most of the time we just chat. It�s nice and cold.
I was determined to start the group when I started thinking about how all extant gaming clubs on campus were competitive- and that�s usually not something I am very interested in. I tend to be a social single-player. I like playing games and then talking about them or playing a game with someone else in the room watching. On the rare circumstance that I do play multiplayer games, I like them in the context of friendly competition as opposed to the all-out blood-sport it typically turns into.
All things considered I�d say that we�ve done quite well for ourselves. We get roughly 20 attendees per week, and we could probably pull more if we advertised, but after ~25 it gets hard to control. We currently have two discussion group leaders, Megan and I. With the two of us, we keep things running smoothly most of the time. Oh� also� I met my girlfriend through this club� so� maybe it�s a great way to get a lady friend.
I�ve thought about maybe putting up our weekly topics as a blog post and summarize our discussions, or perhaps making a podcast or something. If there�s enough demand I�ll probably start in on this.
If this is something you have ever thought about or wanted to do, I can definitely provide you with some pointers to make this work on your campus.