
in here.
In terms of slightly less extravagant shmup-related handiwork, one shmup forum denizen recently completed work on a custom
DUX joystick, complete with artwork signed by one of the HuCast honchos � a few photos have been compiled into a short
YouTube video if you want a look.
And because every
Tribune issue needs a bit of
Space Invaders kitsch, here�s a
furniture concept. (DToid coverage
here.)
CONFIRMED � yes, Virginia,
Street Fighter X Tekken and
Tekken X Street Fighter are
both happening!�though we won�t be seeing either
until 2012, and won�t be hearing much more in detail until April. It�s pretty much what the recent rumors were indicating: each company is developing one game, in the style of its own marquee fighters. Watch a trailer and view some screenshots for the former game
here and
here � it appears that Capcom is sticking with the
Street Fighter IV �inky� art style (and seems to be hinting that Dan is in it, which is probably enough on its own to make me buy it). On the c-blogs RAB
reposts the trailer, Dameon Angell offers
some thoughts on what�s been seen so far, and new user Peg Pelvis Pete
greets us with his feelings about Ono�s presentation during the reveal. If you want to watch the full Comic-Con panel,
go here.
Mere hours after last week�s
Tribune reported on two new character slots being spotted in the arcade version of
Super Street Fighter IV, c-blogger ScrewAttackDestin offered some
evidence as to who they�d be, namely Alex from
Street Fighter III, and Rolento, originally from
Final Fight, but most famous for flaunting
Street Fighter�s weapon allowances more than any other competitor I can think of. No idea if console gamers will be getting any of this, but at least we�re guaranteed
moar costumez!!1 Of course, some of us are
already set on that front.
By the way, if you�re worried about the quality of the 3DS
SSF4 port, producer Ono wants to not only convince you that the game
wouldn�t have worked on any other portable, but
allay your fears altogether � he promises that the gameplay will be the same as the other versions, and that all of the characters will make it. For an early look at how things are going, check out
these screens � some accompanying shots of the iPhone edition are included for comparison�s sake. (DToid coverage
here and
here.)
It�s been sorta overshadowed this past week due to all the Namco/Capcom stuff (and upstaging a game like this is not easy to do), but anyway here are
s�more Marvel vs. Capcom 3 screenshots and a
game play vid. Both
Joystiq and
Siliconera interview the game�s producer on a handful of different related topics, too: depressingly enough, it looks like Gene from
God Hand, the entire cast of
Rival Schools, and Amingo and Ruby Heart from
MvC2 aren�t making appearances. In terms of those who ARE, read some
impressions of how Trish and Super Skrull play � meanwhile, the internet
continues to insist it�s figured out the full roster, though Capcom insists it�s inaccurate (and offhand I believe them).
Little info is available at this point and we won�t be seeing the finished product for some time, but some sort of
Online Edition of
Street Fighter III: Third Strike is in the works as well � better start practicing your full parry of Chun-Li�s super!
Here�s that
pair of
links from up above again, as promised. If you didn�t check them out above, the former indicated that French Bread, which developed the
Melty Blood series, is working on a new fighting game � pretty much all we have to go on at this point is a bit of character artwork, so further details will have to wait for now. The latter announces that the XBLA port of
King of Fighters 2002: Unlimited Match has also been delayed: maybe they�re going for the �Tougeki� revision instead?
Some of you are probably already playing it on PS3 or 360, and for everyone else there�s a
review or
two to read over, but meanwhile the PC version of
BlazBlue: Continuum Shift will
be out on August 26th in Japan � no word yet on when or if it�s coming here. On stumpier fronts,
here are some more screens and a gameplay video of
BlayzBloo: Super Melee Brawlers.
If your head hasn�t already exploded due to the overabundance of
Scott Pilgrim stuff going on lately, check out
this article, which highlights some of the links between the upcoming movie and game, as well as the front page�s
blurb from Anamanaguchi, who are doing the music. Also take a gander at the latter�s
totally awesome (
not really) pre-order bonus.
The bad news: nilcam is
abdicating his leadership of the PS3 �Fight Club� ranbat. The not-so-bad news: Zoel is
taking over, and starting up a
BlazBlue: Continuum Shift tournament. The good news? nilcam�s got something else in the works: behold
DreamCancel, a new site to serve high-level
King of Fighters players (and others too).
Wry Guy and the Podsumaki cast, meanwhile, just keep on truckin� � their
latest episode is
Mortal Kombat-focused, so a Gallagher-esque plastic sheet is recommended for cleanup purposes.
Meanwhile, de BLOO
discusses the evolving nature of exhibitory combo videos�and of course embeds some relevant samples. Metallion�s most recent issue of �River City Retro�, on the other hand, lays out some of the references to metal and other music in the
Guilty Gear series.
Sure, we all love a good fighter, but where would we be without the occasional god-awful release to laugh at? Enter Salms Classic�s c-blog about the infamous
Tattoo Assassins � it may be lousy, but you�ll never find another game that lets you transform your opponent into Whistler�s Mother (seriously, watch one of the embedded videos).
Reporting from Japan�s Wonder Festival, Tomopop
lifts the lid on a bunch of
King of Fighters figures coming from a single company � Kyo, K�, Mai (of course) and Shingo (yay!) are all on offer.
For some people, Comic-Con is all about cosplay � for
Tribune readers, it�s about
looking at a few people in mostly-fighting-game-inspired attire. A couple more examples from Japan�s Wonder Fest are
here.
A
few more screens have appeared for
Atelier Rorona � now would someplace actually put the darn thing up for pre-order already?
If it�s okay with you, I�m going to eschew NISA�s ludicrously long localized title in favor of just calling it
Zettai Hero � anyway, a bunch of
English screenshots are available, and give a bit of insight into the game�s opening scenes and story. A different set with mostly in-battle captures is
over here. (DToid coverage
here.)
I haven�t played enough of
Radiata Stories to say a heckuva lot about it (though I do remember being able to kick lots of things), but fans ought to be pleased to hear that a spiritual sequel of sorts, titled
Radiant Historia, is due out on the Japanese DS in November. Oh, and apparently there�s some sort of time travel mechanic in there someplace. Some additional information is
here � it appears that the battle system of the original game has been nixed in favor of something along the lines of
Enchanted Arms.
Phantom Brave Portable has been
confirmed for the PSP � yup, they�re porting it again. This edition is mostly the same as
We Meet Again on the Wii, and includes all the stuff added into that one, but also includes a few new character cameos: so far, those are the only extras known.
A
load o� screens has appeared for the PSP
Tactics Ogre remake, along with a picture of a new character � a
short trailer has hit the �net as well.
Atlus�
latest Etrian Odyssey III video short goes into the combat system, along with ways to use it to get rare items from enemies: the next one will introduce you to map-making, probably sometime next week.
In case you�re not aware, some things have been changed in the transition from the original
Ys III to
Oath in Felghana, which you should be getting excited for � be aware that you
do not get a stock of healing items to draw from, but will have to rely on enemy drops for health refills. As the article brings out, no more blindly charging through boss battles for you!
Yeah, so now that we know that Sakaguchi won�t be retiring after he finishes
The Last Story (which, admittedly, would have been an unparalleled irony), we can focus on
the blogs he�s been doing lately � they contain several insights into his experiences working with Nintendo over the years. DToid�s front page
has some additional media as well.
The original
Disgaea is being released yet AGAIN for the PSP � well, not
really, it�s just being
localized for Chinese markets under the name
Disgaea Portable. No idea if there are any differences from the existing versions, aside from the language�
Fans of the
Izuna roguelikes might want to take a moment of silence: series developer Ninja Studio
appears to be no more.
There have been a small handful of blogs from male players about going through the female protagonist�s story in
Persona 3 Portable, but how about one from an actual real-life female?
Here it is, if you�re interested.
While
Panzer Dragoon Saga sort of straddles the �obscurity� line, I couldn�t resist linking you to Gamer Limit�s recent
�Retro Reunion� article, which offers a look back at this most legendary of eBay offerings.
No pics of it are available as of yet, but rejoice anyways � Totori from (duh)
Atelier Totori is getting
a figure!
Glad to see that the front page is continuing to cover
Flip�s Twisted World, as I�m certainly hoping it turns out well � their latest several write-ups feature a few more words from the developer on getting the game
to market and
noticed in a platformer-unfriendly environment, its similarities (and more importantly its
differences) with
Super Mario Galaxy, and why
they chose the Wii in the first place.
More promising news for PAL players �
Solarobo has been
rated in Australia, so you may well have a new helping of Waffle (or some facsimile thereof) coming your way soon! Meanwhile, Japan
is getting the game on October 28th, and will receive a DVD for pre-ordering it; if they fork over some extra yen for the collector�s edition they get an artbook and soundtrack too.
If you look at
this page you�ll discover that
Lost in Shadow has a new trailer, new screenshots�and a new (later) release date of January 4th. (DToid coverage
here.)
Go figure �
Battleblock Theater is perhaps the game from The Behemoth that I�m most interested in, and it�s gotten by far the least coverage of anything they�ve released up to this point. Thankfully Joystiq
lifted the lid on the title recently, if only for a short time.
On the other hand, I haven�t been keeping up with
Explodemon too closely, but if you follow
this link you�ll find some fresh images and a narrowed-down �Q4 2010� release date for it. By the way, the developers would like to see the game released on platforms other than the PS3 eventually, but
for now they�re focusing on a single platform. (DToid coverage
here.)
This
really late review of
Trauma Team isn�t going to help Kotaku shake its reputation for perpetual lateness, but it�s still worth checking out if you haven�t played the game yet.
I wish I�d gotten wind of this a few [i�Magnet School[/i] posts ago, but better late than never � check out
Piyotama, a puzzler that should be out for the PSP by the time you read this. Woulda made a handy reference in the �Ochige 201� lesson, methinks� (DToid coverage
here.)
Looks like Valve
isn�t jumping onto the current gaming trend bandwagon, at least not just yet �
Portal 2 will not support motion controls or 3D, though future titles might. Also, is your Companion Cube plushie feeling lonely these days? Why not let him chat with a
GlaDOS sphere? Seriously, they talk!
While PlayStation Plus hasn�t exactly been rolling in accolades so far, one point in its favor is that you can get
Critter Crunch for free on it.
If you want a look at the new �Mars� table in
Zen Pinball, click
this video.
Well, it�s kinda-sorta like
Braid, so in retrospect it�s pretty obvious that this would start happening � both the
front page and the
c-blogs are searching for some semblance of meaning in
Limbo. So, uh, good luck with that. Meanwhile, others are making
more productive uses of their time.
The front page certainly isn�t letting up on its
Castlevania coverage either, unleashing its
review of
Encore of the Night, as well as some more
screenshots of [i]Harmony of Despair.
C-blogger LK404 shares
a few tips on how to best enjoy your copy of
Muramasa: The Demon Blade. Hmm, looks like my �How-To� series has a bit of competition�
Unless you count some
cute art and
this papercraft, there�s no directly
Okami-related news this week, but then again you probably wouldn�t feel like showing up either, if you were
taking a stroll with Bayonetta.
A little bird told me that if you go to
direct2drive and use the promo code �ThanksRaynor�, you get five bucks off any game there. The site has various games so I put it here in the �Misc.� segment, but I�ll recommend you check out their shmups and other �shooter-ish� games like
Flying Red Barrel and
Noitu Love 2.
-------
�huh? This issue�s over already? Um, well, thanks for reading, and, er, keep gaming obscurely, I guess.
LOOK WHO CAME: