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'Magnet School: Ochige 101

“‘Magnet School” is a group of articles devoted to the intimate study and increased awareness of obscure and unusual games, presented in a compact, structured format. To read the full, formal introduction to this series please click here.


Okay everybody, settle down - to your seats, please. Welcome to your first day of ‘Magnet School – the simple fact that you’re here tells me that the seldom-seen and rarely-discussed parts of video gaming are of at least some interest to you all. As your instructor I promise to put forth my best effort in imparting further knowledge of this subject to everyone present – that should suffice for introductions, so let’s get started, there’s lots to cover.

In front of you is the school’s inaugural curriculum, which we’ll be covering exclusively throughout our first set of classes: as we kick off this journey, prepare to meet some of the least-known and most remarkable denizens of the Puzzle genre.

Anything Else? – If you really like Monster Slider’s “field-tilting” mechanic, the first alternative title to come to mind is Gururin – in my opinion, though, this game takes the concept a little too far, and makes it very hard to keep track of where things will end up. Out on the fringes of the “puzzlers with tilting” category you’ve also got the likes of Kurupoto and Super Fruit Fall - there are others out there too, but as things stand Slider comes as my first recommendation by far.


Whoops, there’s the bell – class dismissed! Hopefully you enjoyed our first session together - homework for tonight is to try out any featured games which sound interesting to you (no excuses – I’m tough like that)! Until we meet again next week, then, play, er, study hard!
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About BulletMagnetone of us since 9:04 PM on 10.04.2008

Thanks kindly for paying my blog a visit.

I'm currently looking for paid writing gigs, so if you might want anything written shoot me a message (craighats at hotmail dot com).

In case the contents of this blog don't make it obvious enough, I have something of an affinity for slightly "offbeat" titles, so if there's something out there that few others cover, there's a fair chance I'm at least somewhat up on it.

If there's any sort of (reasonable) inquiry you'd like me to address, please don't hesitate to be in touch.

Below are a handful of recaps and other links (oldest listed first by section), in case you're interested - asterisks mark promoted articles.


'Magnet School


Curriculum: Puzzle Games

Course 1: Ochige 101
Course 2: Tossology
Course 3: Ochige 201
Course 4: Phys. Ed
Course 5: Ochige 301 (Adv.)
Course 6: Free Elective
Course 7: Ochige 401 (Hon.)
Course 8: Extra Credit
Graduation Speech



King of Fighters: Orochi Saga
Ar Tonelico II - Part 1 and Part 2
Prinny and Street Fighter IV
King of Fighters '98 Ultimate Match
Nintendo DS
*King of Fighters XII
How-To: Atelier Annie
How-To: Mushihime-sama Futari


The Forgotten Essentials

Part 1: RPGs
Part 2: Shmups
Part 3: Fighters
Part 4: Puzzlers


The Obscurer Tribune



Monthly Musings/Writers Wanted

The Fear: The End
*A Time to Destroy: I Cast Thee Out
*Expanded Universes: Triple Triad X
*Those About to Die: Nocturne's Demons
*Untapped Potential: The Second Dimension
*I Suck at Games: and I'm Here to Help
*The Forgotten: Real Life
*Love/Hate: The Weirdo, The Wall, and The Beast
*The Future: A Refreshing Cup of Hemlock
*More Than Just Noise: Digital Cheese LIVE
East vs. West: Where The Old Gods Dwell
Resolutions: Fresh Flowers
Collaboration: IF Only...
Violence: The Gatekeepers


Assorted Ramblings

Why Am I Here? (intro)
Non-Portable Portable Gaming
Hating the Unhateable
*Soul Bubbles, Mickey Mouse, Journey of the Self
Dreamcast: The Other Shmup Machine
One-Year Anniversary Reflections
Shmups: Gaming's EOE


Non-DT Writing


Saturn Shooter Rundown
PS1 Shooter Rundown
PS2 Shooter Rundown
Shmups 101
Shmups That Defined the Genre
"Hidden Gem" Shmups


Shadow Hearts


Unofficial Shmup Glossary (shmups.com, WIP)
My Backloggery (Warning: Inherent Shamefulness May Be Too Intense for Some Readers)