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�Don't Cry Because It's Over - Smile Because It Happened�


Practically every purchase we make goes through a checklist that we subconsciously and consciously make up. We know ourselves more than anyone and buy only the things that we feel we�ll like. However, there�s one thing I�d like for all of us to remove from the aforementioned list; length. More specifically (and to avoid any sexual innuendos), length in video games.

It�s extremely narrow thinking, and sort of countermands the whole �games are art� argument. We don�t even treat food like this, or at least I don�t. If I�m going out to eat I�ll take a smaller, better made burger than a Big Mac at McDonald�s. If I�m going to buy a video game, I�ll take the shorter, more focused gaming experience over this forty hour grind-fest.

You associate a lengthy title with money �well spent� because you�re more clearly able to see what your hard earned dollar is going to. Unfortunately, length is a blind measurement of worth. Deciding to purchase a game based on quality requires much more thought, and so we don�t do it despite ourselves.

I used to bring up the argument of movies and books. We don�t pay attention to length in those mediums, and I�d always get the same response that quintessentially makes my point. I�d tell them that no one puts that type of thought into movies, and they�d say, �it�s because movies aren�t as expensive.� Duh!

So we�re in agreement that putting much more thought into a more expensive means of entertainment is a good thing, but your contemplation is in the wrong area. You should be paying more attention to quality if that�s the case. You forget that length and entertainment do not always mean the same thing. Transformers 2 is a great testament to that statement. Length is impartial, and its importance amongst gamers is a detriment to the medium�s evolution and acceptance.

It isn�t something we should completely ignore, obviously. It�s just something we should move down our list of priorities; even below graphics (though I do think graphics are more important than most people - art style). Let us not make it a prerequisite anymore.

I haven't done a preachy blog. Thought I'd make it short.
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About vexed alexone of us since 12:48 PM on 08.04.2007

A Mexican.
Xbox LIVE:Vexed Alex
PSN ID:Alexandorator
Steam ID:http://steamcommunity.com/id/vex
BattleNET:[email protected]


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